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Pinsir

Pokémon · Sun & Moon

Pinsir

Sun & Moon

Lost Thunder · #4 · Uncommon · 2018

Listings

No active listings

From

Market reference

$0.07

TCGPlayer

Current listings on The Game Traders

No active listings for this card right now.

Card facts

Quick reference for collectors and graders.

Set position
4 / 240
Release year
2018
Rarity
Uncommon
HP
110
Subtype
Basic
Retreat cost
2 energy
Illustrator
Suwama Chiaki
Pokédex #
127
Series
Sun & Moon

Card analysis

Computed from this card's stats and text — not a reposted price.

Primary role
Attacker
Damage efficiency
70 damage
23.33 per Energy
Prize liability
1 Prize given up
Single-prize attacker — favourable prize trades
Setup
Basic
Plays straight down — no evolution needed

Strategy & play

How Pinsir plays — derived from its stats and the rules of the game, not an opinion.

  • A Basic — hits the board turn 1 with no evolution tax.
  • Its main attack (Hammer In) needs 3 Energy — a turn-3 swing on manual attachment — you’ll want Energy acceleration to power it up on time.
  • Needs Grass Energy to attack — your line must supply that color.
  • Grass type, weak to Fire ×2 — a Fire attacker doing ≥55 effectively one-shots it.
  • A single-prize attacker — prize-trade-positive against ex / V decks that give up two at a time.

How to beat Pinsir

  • Exploit its Fire weakness — ≥55 damage one-shots it.

Competitive performance

From real Standard tournament decks over the last 180 days.

Meta inclusion
0% of decks
1.7 copies on average · 10 decks

More by Suwama Chiaki

This card was illustrated by Suwama Chiaki.

View all 103 cards →

Building around Pinsir?

Drop it into the deck builder for a live consistency score, synergy suggestions, and Standard legality checks.

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About this card

HP: 110Type:GGrassSubtype: Basic

"One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt."

GGrip and Squeeze — 20

The Defending Pokémon can't retreat during your opponent's next turn.

CCCHammer In — 70

Weakness:R×2

Retreat cost:CC

Tournament legality

Current legal status across competitive formats.

expandedLegal
unlimitedLegal

Upcoming events

View calendar →

Tournaments and releases relevant to Pinsir or Lost Thunder.

Pricing reference

Latest snapshot from the upstream catalog. Actual marketplace prices fluctuate by condition, edition, and grade — use this as a reference, not a quote.

TCGPlayer (USD)

Updated 2026/07/17
VariantLowMidHighMarketDirect Low
Normal$0.02$0.20$19.98$0.07
Reverse Holofoil$0.29$0.50$19.98$0.49

Cardmarket (EUR)

Updated 2026/07/01
VariantPrice
1-day average€0.19
7-day average€0.23
30-day average€0.16
Low€0.02
Trend price€0.26
Low (excellent+)€0.02
Reverse holo low€0.29
reverseHoloAvg1€0.60
Reverse holo 7-day€0.73
reverseHoloSell€0.53
averageSellPrice€0.24
Reverse holo 30-day€0.92
Reverse holo trend€0.97

Frequently asked

How can I tell if my Pinsir is real?

Pinsir is not on our list of commonly-counterfeited cards, but counterfeits exist across every set. Check the back-light test (real cards have a black inner layer that blocks light; counterfeits glow through), the rosette dot pattern on the back under magnification, font weight and kerning on the card name, and the holofoil pattern if applicable. For high-value copies we recommend submitting to a professional grader (PSA, BGS, CGC) for tamper-evident authentication.

What is Pinsir worth?

As of the latest data, the current market reference price for Pinsir is $0.07; there are no active listings on The Game Traders right now. Actual value depends on condition, grading, edition and printing variant — graded high-condition copies (PSA 9–10) trade at a substantial premium over raw copies.

What set is Pinsir from?

Pinsir is from the Pokémon set "Lost Thunder" in the Sun & Moon series, released in 2018.

What rarity is Pinsir?

Pinsir is a Uncommon card in the Lost Thunder set.