Light Arcanine

Pokémon · Neo

Light Arcanine

Neo Destiny · #12 · Rare Holo · 2002

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About this card

"This legendary Chinese Pokémon is easily recognized by its large flowing mane."

Pokémon Power: Drive Off

As long as Light Arcanine is your Active Pokémon, once during your turn (before your attack), if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. This power can't be used while Light Arcanine is Asleep, Confused, or Paralyzed.

Gentle Flames — 50

If the Defending Pokémon is a Baby Pokémon, this attack does 10 damage instead of 50. If the Defending Pokémon is a Basic Pokémon, this attack does 30 damage instead of 50.

Weakness: Water ×2