
Pokémon · Neo
Light Machamp
Neo Destiny · #25 · Rare · 2002
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"It uses its four arms in combat to unleash a ceaseless flurry of punches."
Pokémon Power: Tag Team
When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.
Beatdown — 50
If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.
Weakness: Psychic ×2





