Slugma

Pokémon · Neo

Slugma

Neo Revelation · #53 · Common · 2001

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About this card

"It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden."

Flare — 10

Magma Ring — 20

The Defending Pokémon can't retreat during your opponent's next turn.

Weakness: Water ×2