GT
Airlock

Airlock

Dec 31, 1982PlatformArcadeAtari 2600

Airlock — frequently asked questions

Is Airlock on Steam?
No. Airlock is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Airlock on?
Airlock is available on Atari 2600.
When did Airlock release?
Airlock was first released on December 31, 1982.

About Airlock

The player is trapped in a crashed nuclear submarine which has begun taking on water. They need to escape by making their way up the levels of the submarine one at a time. Each floor has two hatch keys that need to be collected in order to unlock the elevator to the next level. There is a time limit, though; if you take too long the floor will flood and you'll be unable to escape. Due to the crash, the torpedoes on board the submarine are now loose and wander across the floor as the boat shakes. The player will need to jump over any torpedoes that cross their path, or they will be stunned momentarily and lose precious time.

Summary via IGDB.

Game details

Platforms
Atari 2600
Developer
Data Age
Publisher
Data Age
Game modes
Single player, Multiplayer
Themes
Action

Details via IGDB.

Collector value & authenticity

Atari 2600 · PriceCharting sold data · Verified 2026-10-06

Loose
$7
Complete
$22
Sealed
$33

Release record

TerritoryLabelCatalog #Rarity
North America
Data Age
StandardDA1004Scarce
Europe
Game World
———

Source: Catalog numbers, label types, rarity, controllers and player counts: AtariAge 2600 software database

Region
NA
Released
1982
Controller
Atari Joystick
Players
1 - 2
Authenticity
Low
Not in Atari 50 — other compilations and plug-and-plays are not tracked hereLow counterfeit risk
Atari 2600 prices, all games & how to spot a fake

Data Age's ten-seconds-per-level submarine platformer, an obscure 2600 original at a low price.

Airlock is a 2600-only platform game published by Data Age in 1982. You run and jump through the inside of a crippled submarine, with only ten seconds to clear each level.

Little else is documented about it beyond its publisher and release year.

What the press said at the time

Electronic Fun with Computers & Games Vol. 1 No. 2December 19821 joystick
JoyStik Vol. 1 No. 3January 1983★★

“The torpedoes are easy enough to avoid, and the grand trick of timing your man to leap over both barrier and torpedo at once doesn't take much practice.”

— Electronic Fun with Computers & Games, December 1982

“You must grab a Hatch Key, jump two Barriers, avoid a runaway Torpedo, enter an Elevator, and proceed to a higher level — all in a nearly impossible 10 seconds. The graphics are bland (except for the end, when the sub sinks), and the game is unnecessarily difficult.”

— JoyStik, January 1983

Electronic Fun rated games out of four joysticks. JoyStik’s capsule ratings run from one star to five.

Cartridge & preservation record

Program size 4 KB, measured from the preserved dump.

Catalogue number as recorded for the physical release.

Before you buy

Low risk, with no documented reproductions. Loose carts are inexpensive. Boxed copies cost several times the loose price, so check the box and manual condition if you are buying complete.

Airlock screenshots

Airlock screenshot 1Airlock screenshot 2

Watch on YouTube

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