
Airlock
Airlock — frequently asked questions
- Is Airlock on Steam?
- No. Airlock is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
- What platforms is Airlock on?
- Airlock is available on Atari 2600.
- When did Airlock release?
- Airlock was first released on December 31, 1982.
About Airlock
The player is trapped in a crashed nuclear submarine which has begun taking on water. They need to escape by making their way up the levels of the submarine one at a time. Each floor has two hatch keys that need to be collected in order to unlock the elevator to the next level. There is a time limit, though; if you take too long the floor will flood and you'll be unable to escape. Due to the crash, the torpedoes on board the submarine are now loose and wander across the floor as the boat shakes. The player will need to jump over any torpedoes that cross their path, or they will be stunned momentarily and lose precious time.
Summary via IGDB.
Game details
- Platforms
- Atari 2600
- Developer
- Data Age
- Publisher
- Data Age
- Game modes
- Single player, Multiplayer
- Themes
- Action
Details via IGDB.
Collector value & authenticity
Atari 2600 · PriceCharting sold data · Verified 2026-10-06
Release record
| Territory | Label | Catalog # | Rarity |
|---|---|---|---|
| North America Data Age | Standard | DA1004 | Scarce |
| Europe Game World | — | — | — |
Source: Catalog numbers, label types, rarity, controllers and player counts: AtariAge 2600 software database
- Region
- NA
- Released
- 1982
- Controller
- Atari Joystick
- Players
- 1 - 2
- Authenticity
- Low
Data Age's ten-seconds-per-level submarine platformer, an obscure 2600 original at a low price.
Airlock is a 2600-only platform game published by Data Age in 1982. You run and jump through the inside of a crippled submarine, with only ten seconds to clear each level.
Little else is documented about it beyond its publisher and release year.
What the press said at the time
| Electronic Fun with Computers & Games Vol. 1 No. 2 | December 1982 | 1 joystick |
| JoyStik Vol. 1 No. 3 | January 1983 | ★★ |
“The torpedoes are easy enough to avoid, and the grand trick of timing your man to leap over both barrier and torpedo at once doesn't take much practice.”
“You must grab a Hatch Key, jump two Barriers, avoid a runaway Torpedo, enter an Elevator, and proceed to a higher level — all in a nearly impossible 10 seconds. The graphics are bland (except for the end, when the sub sinks), and the game is unnecessarily difficult.”
Electronic Fun rated games out of four joysticks. JoyStik’s capsule ratings run from one star to five.
Cartridge & preservation record
Program size 4 KB, measured from the preserved dump.
Catalogue number as recorded for the physical release.
Before you buy
Low risk, with no documented reproductions. Loose carts are inexpensive. Boxed copies cost several times the loose price, so check the box and manual condition if you are buying complete.
Airlock screenshots
Watch on YouTube
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