
Artillery Duel
Artillery Duel — frequently asked questions
- Is Artillery Duel on Steam?
- No. Artillery Duel is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
- What platforms is Artillery Duel on?
- Artillery Duel is available on Commodore VIC-20, ColecoVision, Atari 2600, Commodore C64/128/MAX, Bally Astrocade, Astrocade, Commodore 64, VIC-20.
- When did Artillery Duel release?
- Artillery Duel was first released on October 1, 1982.
About Artillery Duel
A two player game of skill and strategy as you try to knock out your enemy's gun emplacement. New random terrain in each battle!
Summary via IGDB.
Artillery Duel on Wikipedia
Artillery Duel is an artillery game originally written for the Bally Astrocade by Perkins Engineering and published by Astrocade Inc. in 1982. John Perkins wrote the game first in Astro BASIC, submitting it to The Arcadian, a monthly newsletter for Bally BASIC hobbyists published by Bob Fabris, from which it was adapted for the Astro BASIC manual. The game was first published in the May 19, 1980 issue of the Arcadian, on pages 58 and 59.
Source: Wikipedia (text under CC BY-SA 4.0).
Game details
- Platforms
- Commodore VIC-20, ColecoVision, Atari 2600, Commodore C64/128/MAX, Bally Astrocade, Astrocade, Commodore 64, VIC-20
- Developer
- Perkings Engineering
- Publisher
- Xonox
- Game modes
- Single player, Multiplayer
- Themes
- Warfare
Details via IGDB.
Reception
Every version compared
Prices, contemporary reception and the studio credited for each release
| Platform | Year | Loose | Complete | Sealed | Period reviews | Built by |
|---|---|---|---|---|---|---|
| Atari 2600 | 1983 | $18 | $58 | $125 | Graphics ★★ · Play-Action ★★ | Action Graphics |
Also released on: Commodore VIC-20 · ColecoVision · Commodore C64/128/MAX · Bally Astrocade · Astrocade · Commodore 64 · VIC-20. We haven’t priced or authenticated those versions yet.
Collector value & authenticity
Atari 2600 · PriceCharting sold data · Verified 2026-10-06
Release record
| Territory | Label | Catalog # | Rarity |
|---|---|---|---|
| North America Xonox | Standard | 99004 | Rare |
| North America Xonox | Double Ender | 6230 | Rare |
| North America Xonox | Double Ender | 06004 | Rare |
| North America Xonox | Double Ender | 7210 | Rare+ |
| Europe Xonox | Double Ender | — | — |
- North America: Double-ended cartridge with Chuck Norris Superkicks
- North America: Double-ended cartridge with Ghost Manor
- North America: Double-ended cartridge with Spike's Peak
- Europe: Double-ended cartridge with Super Kung Fu
Source: Catalog numbers, label types, rarity, controllers and player counts: AtariAge 2600 software database
- Region
- NA+EU
- Released
- 1983
- Controller
- Atari Joystick
- Players
- 2 required
- Authenticity
- Low
A two-player artillery game from Xonox, best known on the 2600 for its double-ended cartridges.
Artillery Duel began on the Bally Astrocade, written by John Perkins. Xonox published the 2600 port, programmed by Mike Schwartz, in North America in November 1983, with a PAL release in 1984.
On the 2600, Xonox also put the game on double-ended cartridges, paired with Chuck Norris Superkicks, Ghost Manor or Spike's Peak. Each end of those carts holds a different game.
What the press said at the time
| Computer Entertainer Vol. 2 No. 10 | January 1984 | Graphics ★★ · Play-Action ★★ |
“This is a game of planning and deliberation, not fast action, that will only appeal to some players. Graphics are extremely plain and rather blocky.”
Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — stars in most years, diamonds in 1986–87 — comparing each game only with other games for the same system.
Cartridge & preservation record
Program size 8 KB, measured from the preserved dump.
Catalogue number as recorded for the physical release.
How the Atari 2600 version differs
On the 2600, Artillery Duel came only on Xonox double-ended cartridges, paired with Chuck Norris Superkicks, Ghost Manor or Spike's Peak.
Also on other platforms
Astrocade · ColecoVision · Commodore 64 · VIC-20
| Atari 2600 | Action Graphics |
| Bally Astrocade | Perkins Engineering (John Perkins) |
- Bally Astrocade. The original. John Perkins first wrote it in Astro BASIC for The Arcadian newsletter in 1980. At the summer 1982 CES, Creative Computing gave it the "cleverest graphics award" and called it a graphics showpiece.
Before you buy
Low risk. No reproductions are documented. Check whether the listing is the single Artillery Duel cart or one of the Xonox double-enders, which pair it with Chuck Norris Superkicks, Ghost Manor or Spike's Peak; they are different items, so ask for photos of both ends. Complete copies cost several times the loose price, so the box and manual carry much of the value.
Artillery Duel screenshots
Watch on YouTube
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