Back to the Future Part II

Back to the Future Part II

Dec 31, 1990FightingArcadeCommodore C64/128/MAXZX SpectrumAtari ST/STEDOSAmiga

Back to the Future Part II — frequently asked questions

What platforms is Back to the Future Part II on?
Back to the Future Part II was released on Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS, Amiga, Amstrad CPC, Sega Master System/Mark III.
When did Back to the Future Part II release?
Back to the Future Part II was first released on December 31, 1990.

About Back to the Future Part II

It's time to go back... Great Scott! Returning from the year 2015, Doc Emmet Brown has some bad news for Marty McFly... His future's in danger unless he can put things right. Guide Marty through five levels in this exciting interpretation of the smash-hit film. Can you assure a safe future for Marty? Or will Biff ensure there's no future at all?

Summary via IGDB.

Back to the Future Part II on Wikipedia

Back to the Future Part II is a 1990 action game based on the 1989 film of the same name. It was developed and published by Image Works for Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Master System, and ZX Spectrum. The game has five levels based on scenes from the film, and was criticized as a poor conversion of the film. It was followed by Back to the Future Part III.

Source: Wikipedia (text under CC BY-SA 4.0).

Game details

Developer
Images Software
Publisher
Image Works
Game modes
Single player
Themes
Action, Science fiction
Series
Back to the Future

Details via IGDB.

Reception

IGDB rating
60/100
from 10 ratings

Every version compared

Prices, contemporary reception and the studio credited for each release

PlatformYearLooseCompleteSealedPeriod reviewsFake risk
Sega Master System1991$10$42$576 reviewsLow (look-alike)

Also released on: Commodore C64/128/MAX · ZX Spectrum · Atari ST/STE · DOS · Amiga · Amstrad CPC · Sega Master System/Mark III. We haven’t priced or authenticated those versions yet.

Collector value & authenticity

Sega Master System · PriceCharting sold data · Verified 2026-10-28

Loose
$10
Complete
$42
Sealed
$57
few sales

How often it sells

  • Loose: about 5 times a year
  • Complete: about once a month
  • Sealed: about once a year

Prices marked “few sales” rest on about one recorded sale a year, so treat them as a rough guide: the next copy could sell well above or below. Expect to wait for one to come up.

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-28.

Price over time

  • Loose
  • Complete

A loose copy sold for about $9.99 in Jan 2011, $15.76 five years ago, and $10.35 as of Oct 2026.

$0$20$40$602012201620202024$10.35$42
Show as table
MonthLooseComplete
Jan 2011$9.99—
Jan 2012$25—
Jan 2013$10.00—
Jan 2014$40$25
Jan 2015$40$40
Jan 2016$40$45
Jan 2017$40$45
Jan 2018$11.89$17.40
Jan 2019$10.39$14.76
Jan 2020$13.28$24
Jan 2021$13.56$23
Jan 2022$17.06$22
Jan 2023$16.00$42
Jan 2024$15.95$29
Jan 2025$12.99$43
Jan 2026$9.07$38
Oct 2026$10.35$42

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Region
EU+BR
Released
1991
Authenticity
Low
Modern re-releases, such as Sega Ages and Virtual Console, are not tracked hereLow look-alike risk
Sega Master System prices, all games & how to spot a fake

A weak film tie-in that is worth owning mainly to complete a Back to the Future or Image Works shelf.

Back to the Future Part II was published by Image Works, and the Master System version came out in Europe on 11 November 1991. It also reached Brazil in 1991. It is a tie-in to the 1989 film.

Mean Machines reviewed it and was critical of the graphics, the poor controls and the poor collision detection, and thought the levels were either too easy or too difficult.

What the press said at the time

Mean Machines Issue 15December 1991PRESENTATION 82% GRAPHICS 43% SOUND 56% PLAYABILITY 43% LASTABILITY 25% OVERALL 37%
Mean Machines Sega Issue 3December 1992OVERALL 37%
Sega Pro Issue 23September 199324%
Sega Pro Issue 24October 199324%
Sega Master Force Issue 3October 199362%
Sega Pro Issue 26December 199324%

“we have here is one of the worst game-of-the-films I’ve ever seen. The first and last levels are dull and frustrating. The collision detection is dreadful, the control method is very poor and sprites seem to come out of nowhere”

— Mean Machines, December 1991

“As Marty McFly you must beat five levels of plat¬ forming, jet-skating and puzzling. That is, if you don't fall asleep first. Yes, this is a proper snooze - and it's frustrating to boot. Add the poor presenta¬ tion to this and forsooth - 'tis but a turkey.”

— Mean Machines Sega, December 1992

“Pathetic movie tie-in that has the odd good-looking graphic that you may recognise. Don’t buy it anyway because iťll disappoint.”

— Sega Pro, September 1993

“Pathetic movie tie-in that has the odd good-looking graphic that you may recognise. Don’t buy it anyway because iťll disappoint.”

— Sega Pro, October 1993

Also on other platforms

Amiga · Amstrad CPC · Atari ST · Commodore 64 · MS-DOS · ZX Spectrum

  • MS-DOS. Konami published the IBM PC compatible version in the US in early 1991.

Before you buy

The European cart is the one to look for, and loose it costs a little less than the typical European-only game. A complete copy costs much more than a loose cart, so decide whether the box and manual matter to you before paying. The manual is the part most often missing.

Back to the Future Part II screenshots

Back to the Future Part II screenshot 1Back to the Future Part II screenshot 2

Watch on YouTube

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