
Bomb Squad
Bomb Squad — frequently asked questions
- What platforms is Bomb Squad on?
- Bomb Squad was released on Intellivision.
- When did Bomb Squad release?
- Bomb Squad was first released on October 1, 1982.
About Bomb Squad
Start the game with a view of the code number display which is damaged. In order to find the code which disarms the bomb, the player has to repair the various circuits in order to fix the display. By selecting a square on the code number display, the player will be brought to the corresponding circuit which can be repaired using cutters, pliers, and soldering iron. The player's partner, Frank, will guide through the repairs by telling the player what needs to be done, in what order repairs should be performed, and by helping the player position the tools. Depending on the circuit, the player may need to cut out parts or replace parts (spare parts are located at the top of the screen). If the player use an incorrect replacement part, or perform the repairs in the wrong order, the player will lose time or even cause the bomb to explode. On the more difficult skill levels, circuit parts may even overheat and cause a fire; luckily, the player also have a fire extinguisher with you to deal with this situation! When enough circuits have been repaired, the player can decipher the code, enter it into the computer, and the bomb will be disarmed (an incorrect guess will cause it to explode, however). The player may choose to have a one, two, or three digit code to guess and several difficulty levels are available.
Summary via IGDB.
Bomb Squad on Wikipedia
Bomb Squad is a puzzle video game released for the Mattel Intellivision in 1982. It is the second of five games released for the console that requires the Intellivoice speech synthesis module.
Source: Wikipedia (text under CC BY-SA 4.0).
Game details
- Platforms
- Intellivision
- Developer
- Mattel Electronics
- Publisher
- Mattel Electronics
- Game modes
- Single player
- Themes
- Action
Details via IGDB.
Collector value & authenticity
Intellivision · PriceCharting sold data · Verified 2026-10-20
How often it sells
- Loose: about once a month
- Complete: about 2 times a month
- Sealed: about 6 times a year
Sales frequency from PriceCharting's completed-sale records, as of 2026-10-20.
Price over time
- Loose
- Complete
A loose copy sold for about $2.99 in Apr 2009, $6.05 five years ago, and $4.99 as of Oct 2026.
Show as table
| Month | Loose | Complete |
|---|---|---|
| Jan 2010 | $3.39 | — |
| Jan 2011 | $0.89 | — |
| Jan 2012 | $8.00 | — |
| Jan 2013 | $5.29 | — |
| Jan 2014 | $8.59 | $1.04 |
| Jan 2015 | $3.50 | $9.00 |
| Jan 2016 | $1.50 | $6.53 |
| Jan 2017 | $9.00 | $4.99 |
| Jan 2018 | $4.99 | $8.12 |
| Jan 2019 | $5.07 | $9.84 |
| Jan 2020 | $5.75 | $9.99 |
| Jan 2021 | $6.07 | $10.75 |
| Jan 2022 | $6.80 | $12.99 |
| Jan 2023 | $8.98 | $12.75 |
| Jan 2024 | $3.37 | $14.86 |
| Jan 2025 | $3.94 | $13.00 |
| Jan 2026 | $3.64 | $11.36 |
| Oct 2026 | $4.99 | $11.75 |
Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.
Documented sales
300,000 cartridges shipped by June 1983
The same figure as the Intellivoice module itself and the other first voice games, Space Spartans and B-17 Bomber, per the Blue Sky Rangers, Mattel's former programmers.
Source: Mattel Electronics' figures, as quoted by the Blue Sky Rangers
Release record
| Territory | Product # |
|---|---|
| North America Mattel Electronics | 3883 |
- North America: Product number confirmed by the game's own manual and Mattel's own catalogue.
- Region
- NA
- Released
- 1982
- Controller
- Intellivoice (needed in practice: the game loads without it, but the speech carries game information)
- Authenticity
- Low
An Intellivoice puzzle cartridge that is worth buying only if you already own the voice module.
Bomb Squad was one of the three launch games for Mattel's Intellivoice speech module, alongside Space Spartans and B-17 Bomber. Joystik said at the 1982 reveal that the three games would be popular even without speech, and Electronic Games found the audio blended skillfully into the action. The Blue Sky Rangers, the former Mattel programmers, report that the opening orders for the first voice games were large.
Enthusiasm cooled. Computer Entertainer called the existing voice games okay but was disappointed that Mattel had so few new ones on the way, and Video Games Player was making the same complaint in late 1983. Creative Computing covered Bomb Squad in a late-1983 pairing with Swords and Serpents.
What the press said at the time
| Computer Entertainer Vol. 1 No. 8 | November 1982 | Graphics ★★★★ · Play-Action ★★★★ |
“We think this is the best IntelliVoice game so far and one of the best best in the entire Mattel catalog. Recommended.”
Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — diamonds through early 1987, stars after — comparing each game only with other games for the same system.
Worth knowing
- From the Intellivision manual. The third skill level is the hardest: everything runs four times as fast as level 1, and some mistakes can blow up the Time Bomb.
- From the Intellivision manual. You choose whether the secret code number has one, two or three digits; a correct guess of one digit wins bonus points.
Before you buy
Needs the Intellivoice module. Collectors report that voice games will run without it but are very hard to play, since the speech is built into the action. Mattel's copies came with two keypad overlays. Sears sold Intellivoice bundles that included Bomb Squad, as well as a standard-box cart. A complete copy with box and manual carries a clear premium over a loose cart.
Bomb Squad screenshots
Watch on YouTube
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