
Chuck Norris Superkicks
Chuck Norris Superkicks — frequently asked questions
- Is Chuck Norris Superkicks on Steam?
- No. Chuck Norris Superkicks is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
- What platforms is Chuck Norris Superkicks on?
- Chuck Norris Superkicks is available on Commodore VIC-20, ColecoVision, Atari 2600, Commodore C64/128/MAX, Commodore 64, VIC-20.
- When did Chuck Norris Superkicks release?
- Chuck Norris Superkicks was first released on December 31, 1983.
About Chuck Norris Superkicks
Chuck Norris Superkicks, is a 1983 video game produced by Xonox where the player takes control of Chuck Norris. It was later sold as Kung Fu Superkicks when the license for the use of the name Chuck Norris expired. The game was produced for the Commodore 64, Commodore VIC-20, Atari 2600, and Colecovision as part of Xonox's double-ender cartridge line (cartridges with two games and two connectors that were flipped over depending on which one the user wanted to play). The player is a martial arts expert that has to liberate a hostage. The game combines two types of game-play: moving through a map, and fighting against enemies.
Summary via IGDB.
Chuck Norris Superkicks on Wikipedia
Chuck Norris Superkicks is a video game produced by Xonox in 1984. It was later sold as Kung Fu Superkicks and Super Kung Fu when their license to use the name of actor and martial artist Chuck Norris expired. The game was produced for the Commodore 64, VIC-20, Atari 2600, and ColecoVision as part of Xonox's double-ender cartridge line.
Source: Wikipedia (text under CC BY-SA 4.0).
Game details
- Platforms
- Commodore VIC-20, ColecoVision, Atari 2600, Commodore C64/128/MAX, Commodore 64, VIC-20
- Developer
- Xonox
- Publisher
- Xonox
- Game modes
- Single player, Multiplayer
- Themes
- Action
Details via IGDB.
Every version compared
Prices, contemporary reception and the studio credited for each release
| Platform | Year | Loose | Complete | Sealed | Period reviews | Built by |
|---|---|---|---|---|---|---|
| Atari 2600 | 1983 | $30 | $449 | — | Graphics ★★½ · Play-Action ★★★½ | VSS |
Also released on: Commodore VIC-20 · ColecoVision · Commodore C64/128/MAX · Commodore 64 · VIC-20. We haven’t priced or authenticated those versions yet.
Collector value & authenticity
Atari 2600 · PriceCharting sold data · Verified 2026-10-06
Release record
| Territory | Label | Catalog # | Rarity |
|---|---|---|---|
| North America Telegames | Silver | 6082 A145 | Rare |
| North America Xonox | Double Ender | 6230 | Rare |
| North America Xonox | Standard | 99003 | Rare |
| North America Xonox | Double Ender | 06002 | Very Rare |
| North America Xonox | Double Ender | 6003 | Rare+ |
| Europe Xonox | Double Ender | — | — |
| Europe Xonox | Double Ender | 6250 | Rare+ |
- North America: Double-ended cartridge with Artillery Duel
- North America: Double-ended cartridge with Ghost Manor
- North America: Double-ended cartridge with Spike's Peak
- Europe: Double-ended cartridge with Artillery Duel
- Europe: Double-ended cartridge with Robin Hood
Source: Catalog numbers, label types, rarity, controllers and player counts: AtariAge 2600 software database
- Region
- NA+EU
- Released
- 1983
- Controller
- Atari Joystick
- Players
- 1 - 2
- Authenticity
- Low
A licensed Xonox martial-arts game that lost its star's name, so the same cartridge turns up under three titles.
VSS developed Chuck Norris Superkicks, and Xonox released it on the 2600 in November 1983 as part of its double-ender line: cartridges with two games and two connectors that you flipped over to choose one. When Xonox's license to use Chuck Norris's name ran out, the game was sold again as Kung Fu Superkicks: Pursuit of the Ninja, and in PAL territories as Super Kung-Fu. Telegames also published it.
On a double-ender it shares the cartridge with another Xonox title; Ghost Manor is one of its documented partners.
How it was made
Developed by VSS and released by Xonox in November 1983, with a PAL release in 1984. It was later renamed after the Chuck Norris license expired.
What the press said at the time
| Computer Entertainer Vol. 2 No. 10 | January 1984 | Graphics ★★½ · Play-Action ★★★½ |
“We found the game fascinating to play because of its variety of action. Though the overall graphics are quite plain, the renditions of Norris and the Warriors are quite good.”
Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — stars in most years, diamonds in 1986–87 — comparing each game only with other games for the same system.
Cartridge & preservation record
Program size 8 KB, measured from the preserved dump.
Catalogue number as recorded for the physical release.
How the Atari 2600 version differs
On the 2600 it shared a double-ended cartridge with Artillery Duel. Computer Games was unimpressed by the pairing and judged both games mediocre.
Also on other platforms
ColecoVision · Commodore 64 · VIC-20
| Atari 2600 | VSS |
- ColecoVision. AllGame called the ColecoVision version an uneven and sometimes laughable experience.
Before you buy
Check which title is on the label. Chuck Norris Superkicks, Kung Fu Superkicks: Pursuit of the Ninja and the PAL Super Kung-Fu are the same game under different names, and the Chuck Norris-branded copies are the original licensed release. Also check whether it is a double-ender and what the second game is. Boxed copies cost many times the loose price, so on a complete copy the box carries most of the value. Low counterfeit risk.
Chuck Norris Superkicks screenshots
Watch on YouTube
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