
Double Dragon
Double Dragon — frequently asked questions
- Is Double Dragon on Steam?
- No. Double Dragon is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
- What platforms is Double Dragon on?
- Double Dragon is available on Arcade, Xbox 360, Atari 2600, Master System, Sega Genesis, Game Gear, NES, Game Boy, Commodore 64, Amiga, Atari ST, ZX Spectrum.
- When did Double Dragon release?
- Double Dragon was first released on August 1, 1987.
About Double Dragon
Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The player character has a repertoire of martial arts techniques which they can perform using the joystick and three action buttons (kick, jump, and punch) individually or in combination. Techniques range from basic punches and kicks to more elaborate manoeuvres like hair-grabbing moves and elbow strikes. When playing with another player, one can assist the other by grabbing their partner's opponent from behind. Caution should be taken, though, as some enemies can do the same thing to the players. The player begins the game with a certain number of extra lives and a life gauge which depletes as the player takes hits. If the life gauge runs out or the time limit reaches zero, the player will lose a life. There is a small variety of enemy characters that the player will face through the course of the game. Certain enemies carry melee weapons, which can be knocked out of their hands and picked up to use against them. Available weapons include baseball bats, whips, throwing knives, and dynamite; in addition, rocks, oil drums, and boxes can be found in certain places. The game is divided into four stages or "missions," consisting of a city slum, a factory, the woods, and the gang's hideout. The game normally ends if a single player defeats the final boss alone. However, if two players complete the game together, they are forced to fight each other to determine who will win Marian's affections.
Summary via IGDB.
Double Dragon on Wikipedia
Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and published by Taito for arcades. The game's development was led by Yoshihisa Kishimoto, and it is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (1986), released outside of Japan by Taito as Renegade; Kishimoto originally envisioned it as a direct sequel and part of the Kunio-kun series, before making it a new game with a different cast and setting.
Source: Wikipedia (text under CC BY-SA 4.0).
Game details
- Platforms
- Arcade, Xbox 360, Atari 2600, Master System, Sega Genesis, Game Gear, NES, Game Boy, Commodore 64, Amiga, Atari ST, ZX Spectrum
- Developer
- Technos Japan
- Publisher
- Telegames
- Game modes
- Single player
- Themes
- Action
- Series
- Double Dragon
Details via IGDB.
Every version compared
Prices, contemporary reception and the studio credited for each release
| Platform | Year | Loose | Complete | Sealed | Built by |
|---|---|---|---|---|---|
| Atari LynxDetails ↓ | 1993 | $97 | $154 | $249 | — |
| Atari 2600Details ↓ | 1989 | $44 | $105 | $655 | Imagineering (designed by Dan Kitchen) |
Also released on: Arcade · Xbox 360 · Master System · Sega Genesis · Game Gear · NES · Game Boy · Commodore 64 · Amiga · Atari ST · ZX Spectrum. We haven’t priced or authenticated those versions yet.
Prices are per version and are not interchangeable, and neither are the reviews: conversions in this era were often built by a different studio than the original, so a score earned on one machine says nothing about how another plays.
Collector value & authenticity
Atari Lynx · PriceCharting sold data · Verified 2026-08-07
- Region
- NA+EU
- Released
- 1993
- Authenticity
- Med
The Atari Lynx version
A Telegames beat-em-up that costs grail money for reasons that have nothing to do with how good it is.
Knight Technologies developed it and Telegames published it in 1993, deep into the Lynx's decline, and it has been near the top of the platform's price list ever since. The port itself is respectable — the Lynx had the horsepower for scrolling brawlers, and this one moves better than the Game Boy version — but its price is a print-run story, not a quality one.
It has never been re-released in any form: not on Atari 50, not on Evercade, not on PC. On a platform where two-thirds of the notable library has some legal modern route, that matters, and it is part of why the cartridge holds its value.
How it was made
A Telegames conversion of the Technos arcade original, described at a 1993 showing as "a faithful conversion of the often-imitated Technos classic, complete with two-player co-operative fighting action and a head-to-head Street Fighter-style subgame" — the versus mode being an addition not in the coin-op.
Cartridge & preservation record
Cartridge ROM capacity 2 megabit (256 KB), measured from the preserved cartridge image.
Cartridge data from the No-Intro preservation database (metadata only — names, sizes and checksums, no game data).
Before you buy
One of the three titles expensive enough that faking it could theoretically pay, so it is worth more scrutiny than the rest of the library. Check the label print and, on a complete copy, that box wear matches cartridge wear — an assembled complete-in-box copy is the realistic risk here, not a fake cart.
Collector value & authenticity
Atari 2600 · PriceCharting sold data · Verified 2026-10-06
Release record
| Territory | Label | Catalog # | Rarity |
|---|---|---|---|
| North America Activision | Special | AK-050 | Rare |
| Australia HES | — | — | — |
Source: Catalog numbers, label types, rarity, controllers and player counts: AtariAge 2600 software database
- Region
- NA
- Released
- 1989
- Controller
- Atari Joystick
- Players
- 1 - 2
- Authenticity
- Low
The Atari 2600 version
A very late Activision conversion of the arcade beat 'em up, with little documented about the 2600 version itself.
Double Dragon was Technos Japan's 1987 arcade beat 'em up. The 2600 conversion was designed by Dan Kitchen, developed by Imagineering and published by Activision in 1989, long after the console's peak. Little is documented specifically about how the 2600 version plays.
How it was made
Designed by Dan Kitchen, developed by Imagineering and published by Activision in 1989.
Cartridge & preservation record
Program size 16 KB, measured from the preserved dump.
Catalogue number as recorded for the physical release.
How the Atari 2600 version differs
Released by Activision in 1989, late in the console's life, the 2600 version sold nearly 500,000 copies, making it one of the most popular games on the system.
Also on other platforms
Arcade · Master System · Sega Genesis · Game Gear · NES · Game Boy · Commodore 64 · Amiga · Atari ST · ZX Spectrum
| Atari 2600 | Imagineering (designed by Dan Kitchen) |
| NES | Technōs Japan |
| Master System | Arc System Works |
| Commodore 64 | Binary Design |
| Atari Lynx | Knight Technologies |
- NES. The NES version drops the arcade's two-player co-op for alternating play, makes Jimmy Lee the villain, shows at most two identical enemies at once and adds a level-up system.
- Master System. The Master System version keeps two-player co-op, shows up to three different enemies at once and has level designs closer to the arcade game.
- Commodore 64. Binary Design's Commodore 64 port was rushed out in six weeks and heavily criticized; it lacked most of the arcade gameplay and showed a gap between the characters' upper and lower bodies.
How the other versions reviewed
| Game Boy | ACE | 863 |
| Amiga | ACE | 298 |
| Atari ST | ACE | 275 |
| Arcade | Computer and Video Games | Positive |
| Master System | Computer and Video Games | 85% |
| Game Gear | Computer and Video Games | 83% |
| NES | Computer and Video Games | 83% |
| Commodore 64 | Computer and Video Games | 54% |
| Amiga | Computer and Video Games | 54% |
| Atari ST | Computer and Video Games | 54% |
| ZX Spectrum | Computer and Video Games | 56% |
| Arcade | CRASH | Positive |
| ZX Spectrum | CRASH | 81% |
| Game Boy | Electronic Gaming Monthly | 7/10, 7/10, 7/10, 7/10 |
| Master System | TGM | 81% |
| Sega Genesis | JS | 71% |
| NES | JS | 75% |
| Game Boy | JS | 91% |
| ZX Spectrum | SUser | 51% |
| Arcade | YSinclair | Positive |
| ZX Spectrum | YSinclair | 8/10 |
| Arcade | Cash Box | Positive |
| Arcade | Commodore User | 9/10 |
| Commodore 64 | Commodore User | 43% |
| Master System | Mean Machines | 70% |
| Sega Genesis | Mean Machines | 59% |
| NES | Mean Machines | 83% |
| Sega Genesis | Mega Action | 82% |
| Sega Genesis | MegaTech | 53% |
| Game Gear | Mega Zone | 85% |
| Master System | Sega Power | 85% |
| Sega Genesis | Sega Power | 13% |
| Master System | Sega Pro | 77% |
| Sega Genesis | Sega Pro | 72% |
These are the other versions’ scores, not this one’s. Ports of this era were frequently built by different studios, so they do not transfer.
Before you buy
Low risk. No fakes are documented. Sealed copies sell for far more than loose or complete ones, so on a sealed listing inspect the wrap closely and consider grading.
Double Dragon screenshots
Watch on YouTube
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