Gust Buster

Gust Buster

Dec 31, 1983ArcadeColecoVisionCommodore C64/128/MAXCommodore 64

Gust Buster — frequently asked questions

Is Gust Buster on Steam?
No. Gust Buster is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Gust Buster on?
Gust Buster is available on ColecoVision, Commodore C64/128/MAX, Commodore 64.
When did Gust Buster release?
Gust Buster was first released on December 31, 1983.

About Gust Buster

Navigate your way through videogame's most colorful amusement park without the use of the joystick. Keep an eye on the windsocks since they indicate the force and direction of wind gusts that will blow you around the park.

Summary via IGDB.

Gust Buster on Wikipedia

Gust Buster is a video game written by Ed Salvo for the ColecoVision console and published by Sunrise Software in 1983. A Commodore 64 port followed in 1984. Salvo previously developed several Atari 2600 releases for Games by Apollo.

Source: Wikipedia (text under CC BY-SA 4.0).

Game details

Platforms
ColecoVision, Commodore C64/128/MAX, Commodore 64
Developer
VSS, Inc.
Publisher
Sunrise Software
Game modes
Single player
Themes
Action

Details via IGDB.

Every version compared

Prices, contemporary reception and the studio credited for each release

PlatformYearLooseCompleteSealedPeriod reviewsBuilt by
ColecoVision1984$40$83—Graphics ★★½ · Play-Action ★★Ed Salvo

Also released on: Commodore C64/128/MAX · Commodore 64. We haven’t priced or authenticated those versions yet.

Collector value & authenticity

ColecoVision · PriceCharting sold data · Verified 2026-10-19

Loose
$40
Complete
$83
Sealed
—

How often it sells

  • Loose: about 5 times a year
  • Complete: about 2 times a year
  • Sealed: about once a year

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-19.

Price over time

  • Loose
  • Complete

A loose copy sold for about $50 in Jul 2020, $55 five years ago, and $35 as of Oct 2026.

$0$50$100$150202220242026$35$90
Show as table
MonthLooseComplete
Jan 2021$40$80
Jan 2022$53$80
Jan 2023$48$97
Jan 2024$50$100
Jan 2025$40$89
Jan 2026$40$83
Oct 2026$35$90

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Region
NA
Released
1984
Controller
Hand controller keypad and fire buttons (no joystick)
Authenticity
Low
Modern re-releases are not tracked for the ColecoVisionLow counterfeit risk
ColecoVision prices, all games & how to spot a fake

A balloon-flying obstacle course through an amusement park that Electronic Games called outstanding on the ColecoVision.

Gust Buster was written by Ed Salvo for the ColecoVision and published by Sunrise Software, a new Texas-based company headed by Ed Salvo, formerly of Games by Apollo. Electronic Games described the plan in May 1984: a balloon-flying game in which the player must navigate a tricky amusement park, one of four ColecoVision games Sunrise had on the way.

Wikipedia notes that it is one of the few ColecoVision titles that does not use the joystick. Electronic Games later corrected itself after running a Gust Buster review that actually described the Commodore 64 edition, saying the ColecoVision cartridge was outstanding in most ways and that the primary difference between the editions was the control system. It had been nominated for a 1984 Electronic Games Arcade Award.

What the press said at the time

Computer Entertainer Vol. 2 No. 12March 1984Graphics ★★½ · Play-Action ★★

“GUST BUSTER is a slow-paced game that action game fans won't like, but its amusement park theme may appeal to young children.”

— Computer Entertainer, March 1984

“Gust Buster is a genuinely unusual program, unlike any other action game available for this popular videogame system. … this lighter-than-air romp is likely to please most home arcaders.”

— Electronic Games, September 1984

Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — diamonds through early 1987, stars after — comparing each game only with other games for the same system.

How the ColecoVision version differs

Electronic Games said the ColecoVision game's solo flight over an amusement park does not use the joystick in an orthodox manner.

Also on other platforms

Commodore 64

ColecoVisionEd Salvo
  • Commodore 64. The Commodore 64 port followed in 1984. Sunrise packaged the disk and cassette versions together.

Worth knowing

  • From the ColecoVision manual. Pumping too far makes a balloon burst, forcing you to land and swap in a spare from your pocket; landing on the randomly appearing popcorn truck restocks your balloons.
  • From the ColecoVision manual. Pressing a different keypad button starts the game at level 2, 3 or 4 instead of level 1.
  • From the ColecoVision manual. Each higher level adds hazards, and the winds change direction at the fifth level.

Before you buy

Because the game departs from normal stick control, test it with your own controller before buying and make sure both the stick and the keypad side of the controller work. It sits in the upper-middle of the third-party price range, and a boxed copy roughly doubles the loose price. Sunrise also published Quest for Quintana Roo and Rolloverture for the ColecoVision, so confirm the label reads Gust Buster.

Gust Buster screenshots

Gust Buster screenshot 1Gust Buster screenshot 2Gust Buster screenshot 3

Watch on YouTube

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