
Monkey Academy
Monkey Academy — frequently asked questions
- What platforms is Monkey Academy on?
- Monkey Academy was released on ColecoVision, Atari 8-bit, Commodore 16, MSX.
- When did Monkey Academy release?
- Monkey Academy was first released on December 31, 1983.
About Monkey Academy
This platform game is about solving arithmetic problems. In the equation one number is missing, you 'll have to find the right number. This game is aimed at young children to help them learn arithmetic problem solving or playing with numbers. Some monkeys are minding their own business when they see a number missing from their arithmetic problem. Who took it? Another monkey, a crab? And where could it be? The only way to find that out is to go looking for it. Guide your monkey across the screen and up and down platform levels. Watch out for the crab! If its claws bite you, you lose a monkey. Jump up and pull down shades to find the missing number. When you find it, catch the number bar. Then send it up to your helper monkey. Find three missing numbers and earn bonus points!
Summary via IGDB.
Game details
- Platforms
- ColecoVision, Atari 8-bit, Commodore 16, MSX
- Developer
- Konami
- Publisher
- Konami
- Game modes
- Single player
- Themes
- Educational
Details via IGDB.
Every version compared
Prices, contemporary reception and the studio credited for each release
| Platform | Year | Loose | Complete | Sealed | Period reviews | Fake risk |
|---|---|---|---|---|---|---|
| ColecoVision | 1984 | $20 | $44 | — | Graphics ★★½ · Play-Action ★★½ | Low (look-alike) |
Release timeline
- MSXDec 31, 1983
- ColecoVisionFeb 1, 1984
- Commodore 16Dec 31, 1985
- Atari 8-bitDec 31, 1987
First release on each platform, from IGDB’s records of this game’s ports and editions. Remakes are separate games with their own pages, so they are not listed here.
We haven’t priced or authenticated the versions without a section on this page yet.
Collector value & authenticity
ColecoVision · PriceCharting sold data · Verified 2026-10-19
How often it sells
- Loose: about 5 times a year
- Complete: about 3 times a year
- Sealed: rarely — fewer than one recorded sale a year
Sales frequency from PriceCharting's completed-sale records, as of 2026-10-19.
Price over time
- Loose
- Complete
A loose copy sold for about $9.00 in Jul 2009, $18.30 five years ago, and $19.99 as of Oct 2026.
Show as table
| Month | Loose | Complete |
|---|---|---|
| Jan 2010 | $9.00 | — |
| Jan 2011 | $29 | — |
| Jan 2012 | $2.20 | — |
| Jan 2013 | $11.61 | — |
| Jan 2014 | $11.00 | $14.99 |
| Jan 2015 | $5.00 | $19.95 |
| Jan 2016 | $4.99 | $17.99 |
| Jan 2017 | $19.75 | $22 |
| Jan 2018 | $12.00 | $24 |
| Jan 2019 | $13.00 | $25 |
| Jan 2020 | $16.92 | $30 |
| Jan 2021 | $19.47 | $34 |
| Jan 2022 | $16.98 | $33 |
| Jan 2023 | $17.86 | $32 |
| Jan 2024 | $16.66 | $31 |
| Jan 2025 | $17.64 | $32 |
| Jan 2026 | $18.69 | $39 |
| Oct 2026 | $19.99 | $44 |
Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.
Release record
| Territory | Label | Model # |
|---|---|---|
| North America Coleco | End label: for ColecoVision and ADAM | 2694 |
- North America: Model number confirmed by the game's own manual.
- Region
- NA
- Released
- 1984
- Controller
- Hand controller (control stick, left and right side buttons)
- Players
- 1 or 2
- Authenticity
- Low
A math drill dressed up as a Donkey Kong climbing game, and reviewers thought the game outweighed the lesson.
Konami is credited as developer and Coleco published it on the ColecoVision and Adam in 1984. Computer Entertainer described a math game with a Donkey Kong feel: balloons rise and turn into balls, a helper monkey at the top dumps them into a math hopper, and you fill in the missing number of a problem. You can choose addition, subtraction, multiplication or division, and a timer gives you a limited time to answer.
Electronic Games (March 1985) was unimpressed, saying the focus fell on the jungle-style climbing action rather than on teaching arithmetic, which made it a disappointing math tutor for children.
How it was made
Developed by Konami and published by Coleco; Electronic Games (March 1985) noted both Adam and ColecoVision cartridge versions.
What the press said at the time
| Computer Entertainer Vol. 3 No. 9 | December 1984 | Graphics ★★½ · Play-Action ★★½ |
“The graphics are nothing special, again reminiscent of the monkeys in both Donkey Kong and Donkey Kong Jr. In fact, the sounds are very similar also. The gameplay is challenging, especially for the kids the game is geared for.”
“The result is a disappointing attempt at using the computer to teach math to kids.”
Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — diamonds through early 1987, stars after — comparing each game only with other games for the same system.
Worth knowing
- From the ColecoVision manual. The game plays on both ColecoVision and ADAM, and you choose the kind of arithmetic (addition, subtraction, multiplication or division) before play.
- From the ColecoVision manual. You win a bonus monkey when your score reaches 10,000 points, with a limited number of spare monkeys held at one time.
- From the ColecoVision manual. Pressing the keypad # during play pauses and freezes the game; moving the stick or a side button resumes it.
Before you buy
Plays on the standard ColecoVision controller; no overlay is documented. The price row shows a boxed copy at a clear premium over a loose one, so verify the box and manual, and note this was also sold for the Adam, so confirm the cartridge is the ColecoVision edition. Not a documented counterfeit target.
Monkey Academy screenshots
Watch on YouTube
Listings on The Game Traders
No active listings for Monkey Academy yet.
Be the first to list →Buyers looking for this
No active want ads for Monkey Academy yet.
Post a want ad →More games like Monkey Academy
Latest news mentioning Monkey Academy
No recent news mentions in our 30-day feed window.








