GT
Skeet Shoot

Skeet Shoot

Feb 1, 1981ShooterSportAtari 2600

Skeet Shoot — frequently asked questions

Is Skeet Shoot on Steam?
No. Skeet Shoot is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Skeet Shoot on?
Skeet Shoot is available on Atari 2600.
When did Skeet Shoot release?
Skeet Shoot was first released on February 1, 1981.

About Skeet Shoot

Pull! The trap springs, and the clay pegeon -- alive with flight -- soars away from you at an unexpected angle. With a fluid motion, you raise your gun to your shoulder as you pivot toward you target. You lead your pegeon, finger on the trigger...your mind racing...challenged by the speeding target before you. Will your reactions be too slow? Too fast? Or right on course? Suddenly you squeeze the trigger!

Summary via IGDB.

Game details

Platforms
Atari 2600
Developer
Apollo, Inc.
Publisher
Apollo, Inc.
Game modes
Single player, Multiplayer
Themes
Action

Details via IGDB.

Collector value & authenticity

Atari 2600 · PriceCharting sold data · Verified 2026-10-06

Loose
$12
Complete
$48
Sealed
—

Release record

TerritoryLabelCatalog #Rarity
North America
Apollo
StandardAP1001Rare

Source: Catalog numbers, label types, rarity, controllers and player counts: AtariAge 2600 software database

Region
NA+EU
Released
1981
Controller
Atari Joystick
Players
1
Authenticity
Low
Not in Atari 50 — other compilations and plug-and-plays are not tracked hereLow counterfeit risk
Atari 2600 prices, all games & how to spot a fake

Apollo's first game: poorly reviewed, but a money-maker that launched the company.

Skeet Shoot was the first game released by Games by Apollo, in December 1981. You play a skeet shooter firing at clay pigeons, alone or with two players taking turns. Programmer Ed Salvo made it in his Iowa home, and Pat Roper bought it for his newly formed Apollo.

Reviews were negative, but it sold well, and Salvo stayed on at the company and became its Director of Development.

How it was made

Programmed by Ed Salvo at home in Iowa and bought by Pat Roper for Games by Apollo, which released it on 7 December 1981.

What the press said at the time

Computer Entertainer Vol. 1 No. 4July 1982Graphics ★ · Play-Action ★

“a less than satisfying target cartridge”

— Electronic Games, May 1982

“didn’t exactly take the video game world by storm, but their games are improving.”

— Computer Entertainer, July 1982

“it is a less than satisfying target cartridge that could probably use some, additional fine-tuning.”

— Electronic Games, May 1982

Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — stars in most years, diamonds in 1986–87 — comparing each game only with other games for the same system.

Cartridge & preservation record

Program size 2 KB, measured from the preserved dump.

Catalogue number as recorded for the physical release.

Worth knowing

  • Recalled in 1982. Electronic Fun reported in January 1983: "The independent designer who put Skeet Shoot together missed a flaw which causes the game to give a vertically rolling picture. Apollo recalled the game, but the "defective" version will probably become more valuable."

Before you buy

Low risk; no reproductions are documented and loose copies are inexpensive. The box and manual carry much of a complete copy's value, so check both if you are paying for a complete copy.

Skeet Shoot screenshots

Skeet Shoot screenshot 1

Watch on YouTube

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