Smurf: Rescue in Gargamel's Castle

Smurf: Rescue in Gargamel's Castle

Dec 31, 1982PlatformAdventureColecoVisionAtari 2600

Smurf: Rescue in Gargamel's Castle — frequently asked questions

Is Smurf: Rescue in Gargamel's Castle on Steam?
No. Smurf: Rescue in Gargamel's Castle is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Smurf: Rescue in Gargamel's Castle on?
Smurf: Rescue in Gargamel's Castle is available on ColecoVision, Atari 2600.
When did Smurf: Rescue in Gargamel's Castle release?
Smurf: Rescue in Gargamel's Castle was first released on December 31, 1982.

About Smurf: Rescue in Gargamel's Castle

You control a Smurf who is off on an action-packed rescue mission! Gargamel has captured Smurfette, taken her to his castle and imprisoned her! You'll direct Smurf through all sorts of dangerous situations on his way to save her. Will Smurf rescue Smurfette or will she remain imprisoned?

Summary via IGDB.

Smurf: Rescue in Gargamel's Castle on Wikipedia

Smurf: Rescue in Gargamel's Castle is a 1982 platform game developed and published by Coleco for the ColecoVision and Atari 2600. The game is based on the television series The Smurfs. In the game, the player must brave a series of obstacles to rescue Smurfette from Gargamel's castle.

Source: Wikipedia (text under CC BY-SA 4.0).

Game details

Developer
Coleco
Publisher
Coleco
Game modes
Single player, Multiplayer
Themes
Action, Fantasy
Series
The Smurfs

Details via IGDB.

Reception

IGDB rating
61/100
from 7 ratings

Every version compared

Prices, contemporary reception and the studio credited for each release

PlatformYearLooseCompleteSealedPeriod reviewsBuilt by
Atari 2600Details ↓1983$13$65$180Graphics ★★★½ · Play-Action ★★★½JWDA (designed by Henry Will IV)
ColecoVisionDetails ↓1982$8$26$30Graphics ★★★★ · Play-Action ★★★★—

Prices are per version and are not interchangeable, and neither are the reviews: conversions in this era were often built by a different studio than the original, so a score earned on one machine says nothing about how another plays.

Collector value & authenticity

Atari 2600 · PriceCharting sold data · Verified 2026-10-06

Loose
$13
Complete
$65
Sealed
$180
few sales

How often it sells

  • Loose: about once a week
  • Complete: about 5 times a year
  • Sealed: about once a year

Prices marked “few sales” rest on about one recorded sale a year, so treat them as a rough guide: the next copy could sell well above or below. Expect to wait for one to come up.

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-19.

Price over time

  • Loose
  • Complete

A loose copy sold for about $3.89 in Oct 2008, $12.42 five years ago, and $12.67 as of Oct 2026.

$0$25$50$75$1002012201620202024$12.67$55
Show as table
MonthLooseComplete
Jan 2009$3.89—
Jan 2010$5.00—
Jan 2011$3.63—
Jan 2012$6.50—
Jan 2013$6.95—
Jan 2014$5.85$49
Jan 2015$25$19.95
Jan 2016$6.99$37
Jan 2017$7.25$12.50
Jan 2018$9.99$10.91
Jan 2019$7.68$23
Jan 2020$7.95$37
Jan 2021$9.80$37
Jan 2022$10.25$30
Jan 2023$9.98$39
Jan 2024$11.43$33
Jan 2025$10.24$40
Jan 2026$13.06$70
Oct 2026$12.67$55

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Release record

TerritoryLabelRarity
North America
Coleco
StandardScarce+
Europe
CBS Electronics
UK White—
Europe
CBS Electronics
UK Color—
Europe
CBS Electronics
German Color—
  • North America: Catalog number 2465 is disputed: it is listed for two different Coleco games, so it is withheld here.

Also released in South America by CCE, Digitel, Digimax, Dynacom, Microsoft, Tron.

Source: Catalog numbers, label types, rarity, controllers and player counts: AtariAge 2600 software database

Region
NA+EU
Released
1983
Controller
Atari Joystick
Players
1 - 2
Authenticity
Low
Not in Atari 50 — other compilations and plug-and-plays are not tracked hereLow counterfeit risk
Atari 2600 prices, all games & how to spot a fake

The Atari 2600 version

Coleco's Smurfs platformer on the 2600, a simple licensed game with a box that outsells the cartridge.

Coleco published Smurf: Rescue in Gargamel's Castle for both the ColecoVision and the 2600, based on the television series The Smurfs. You guide a Smurf through a series of obstacles to rescue Smurfette from Gargamel's castle. The 2600 version came out in April 1983 in North America, designed by Henry Will IV and developed by JWDA, with a PAL release later that year.

It is a cheap loose cart. Complete copies cost a good deal more.

What the press said at the time

Computer Entertainer Vol. 2 No. 2May 1983Graphics ★★★½ · Play-Action ★★★½

“While this version is somewhat less elegant than the ColecoVision game on which it is based, Coleco has done an amazingly good job of translating it to this format.”

— Computer Entertainer, May 1983

Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — stars in most years, diamonds in 1986–87 — comparing each game only with other games for the same system.

Cartridge & preservation record

Program size 8 KB, measured from the preserved dump.

Catalogue number as recorded for the physical release.

How the Atari 2600 version differs

Computer Entertainer called the 2600 version somewhat less elegant than the ColecoVision original, but still an excellent conversion.

Also on other platforms

ColecoVision

Atari 2600JWDA (designed by Henry Will IV)
  • ColecoVision. Video magazine's Arcade Alley praised the ColecoVision version as having the best audiovisuals in the entire ColecoVision line, likening it to a Saturday-morning cartoon show.
  • ColecoVision. The ColecoVision version contains Easter eggs: initials can appear when moving between screens, and moving between two forest screens awards hundreds of thousands of points.

Before you buy

Low risk; no reproductions are documented. The box and manual carry much of a complete copy's value, so check both. Make sure the listing is the 2600 cartridge and not the ColecoVision version, which is a different cartridge for a different console.

Collector value & authenticity

ColecoVision · PriceCharting sold data · Verified 2026-10-19

Loose
$8
Complete
$26
Sealed
$30

How often it sells

  • Loose: about once a week
  • Complete: about once a month
  • Sealed: about 4 times a year

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-19.

Price over time

  • Loose
  • Complete

A loose copy sold for about $2.50 in Jul 2009, $7.47 five years ago, and $8.18 as of Oct 2026.

$0$10.00$20$30$402012201620202024$8.18$26
Show as table
MonthLooseComplete
Jan 2010$3.85—
Jan 2011$1.85—
Jan 2012$4.50—
Jan 2013$4.40—
Jan 2014$5.95$19.01
Jan 2015$5.75$17.99
Jan 2016$6.00$18.99
Jan 2017$6.95$29
Jan 2018$5.93$18.99
Jan 2019$7.21$19.99
Jan 2020$6.02$22
Jan 2021$6.74$19.29
Jan 2022$10.05$25
Jan 2023$10.29$29
Jan 2024$7.38$25
Jan 2025$7.60$30
Jan 2026$8.49$21
Oct 2026$8.18$26

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Release record

TerritoryLabelModel #
North America
Coleco
End label: for ColecoVision2443
  • North America: Model number confirmed by Coleco's 1982 cartridge catalogue.

Source: Model numbers, end-label variants and CBS numbers: the ColecoVision FAQ v4.1, each serial confirmed against Coleco's 1982 catalogue, the game's manual or its UPC; barcodes from PriceCharting, check digits verified

Region
NA
Released
1982
Controller
Hand controller (control stick only; side buttons not used)
Players
1 or 2
Authenticity
Low
Modern re-releases are not tracked for the ColecoVisionLow counterfeit risk
ColecoVision prices, all games & how to spot a fake

The ColecoVision version

One of the nine Coleco cartridges from the console's first year and still the one reviewers praised for its look.

Coleco published the ColecoVision version in 1982, among the nine cartridges it brought out that year, and the 2600 edition followed later. Computer Entertainer gave it top marks for both gameplay and graphics and called it essential for Smurf fans. Creative Computing Video & Arcade Games also called it truly good fun in 1983, approving of the graphics.

The ColecoVision game is also known for secrets. The sources record that initials can appear when you move between screens, and that crossing between two particular forest screens awards a very large number of points. Coleco even announced a Super Smurf for its Super Game Module, but that module never shipped.

What the press said at the time

Computer Entertainer Vol. 1 No. 7October 1982Graphics ★★★★ · Play-Action ★★★★

“must for all the little and big (including adult) kids who follow the Saturday morning adventures of the Smurfs.”

— Computer Entertainer, October 1982

“With the best audiovisuals in the entire line, this one should captivate kids while providing a stiff challenge for older gamers.”

— VIDEO (Arcade Alley), January 1983

“You can get tired of this game real fast, but otherwise it's great.”

— Vidiot, March 1983

“No videogame in recent memory has offered visuals that pull the kind of gasps of admiration that Smurfs: Rescue at Gargamel's Castle invariably receives.”

— Electronic Games, January 1983

Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — diamonds through early 1987, stars after — comparing each game only with other games for the same system.

Worth knowing

  • From the ColecoVision manual. Game Options 1 and 5 are easy versions for very young children, with no attacking creatures and no energy to watch.
  • From the ColecoVision manual. Jump size depends on timing: press up again immediately after jumping for a large forward jump, or wait a little longer for a small one.
  • From the ColecoVision manual. Energy only refills on entering new countryside, and finishing a section faster earns more Energy Bonus points.

Before you buy

Standard keypad controller. This is one of the cheapest carts in the library loose, and sealed copies sell only a little above complete ones, so there is little reason to pay for a sealed copy unless you want it for the packaging. Check the label says ColecoVision, since Coleco also sold a 2600 edition of the game.

Smurf: Rescue in Gargamel's Castle screenshots

Smurf: Rescue in Gargamel's Castle screenshot 1Smurf: Rescue in Gargamel's Castle screenshot 2Smurf: Rescue in Gargamel's Castle screenshot 3

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