Tecmo Super Bowl III: Final Edition

Tecmo Super Bowl III: Final Edition

Tecmo Super Bowl III: Final Edition — frequently asked questions

What platforms is Tecmo Super Bowl III: Final Edition on?
Tecmo Super Bowl III: Final Edition was released on Super Nintendo Entertainment System, Sega Mega Drive/Genesis.
When did Tecmo Super Bowl III: Final Edition release?
Tecmo Super Bowl III: Final Edition was first released on August 4, 1995.

About Tecmo Super Bowl III: Final Edition

A late entry in what was once the premiere football simulation, TSB III has updated rosters and teams for the 1994-1995 season and is licensed by both the NFL and the Players group. This game features real NFLP players and photos, the real NFL schedule, and weekly standings. You can change defensive and offensive formations, create your own Pro Bowl, fake punts and field goals, go for the two point conversion, and call audibles. Updates to the game itself include new cinema screens, superstar mode, free agency system, improved graphics, larger field simulation, passing modes, and improved speech and music.

Summary via IGDB.

Game details

Platforms
Super Nintendo Entertainment System, Sega Mega Drive/Genesis
Developer
Tecmo
Publisher
Tecmo
Game modes
Single player, Multiplayer

Details via IGDB.

Reception

IGDB rating
46/100
from 5 ratings

Every version compared

Prices, contemporary reception and the studio credited for each release

PlatformYearLooseCompleteSealedFake risk
Sega Genesis1995$18$30$55Low

Also released on: Super Nintendo Entertainment System · Sega Mega Drive/Genesis. We haven’t priced or authenticated those versions yet.

Collector value & authenticity

Sega Genesis · PriceCharting sold data · Verified 2026-10-29

Loose
$18
Complete
$30
Sealed
$55

What it needs to play

  • Some modesSave battery (inside the cartridge) — saves to memory kept alive by a battery inside the cartridge; if that battery has died, saves are lost (MAME cartridge records).

How often it sells

  • Loose: about once a week
  • Complete: about once a week
  • Sealed: about once a month

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-29.

Price over time

  • Loose
  • Complete

A loose copy sold for about $3.67 in Oct 2007, $13.48 five years ago, and $18.02 as of Oct 2026.

$0$10.00$20$30$4020082012201620202024$18.02$30
Show as table
MonthLooseComplete
Jan 2008$3.87—
Jan 2009$4.90—
Jan 2010$4.29—
Jan 2011$7.65—
Jan 2012$5.89—
Jan 2013$2.78—
Jan 2014$9.58$11.88
Jan 2015$8.95$10.49
Jan 2016$9.95$24
Jan 2017$11.99$19.00
Jan 2018$10.29$19.95
Jan 2019$7.99$15.25
Jan 2020$9.77$15.61
Jan 2021$13.50$21
Jan 2022$17.74$25
Jan 2023$17.10$34
Jan 2024$12.50$25
Jan 2025$12.24$23
Jan 2026$12.99$34
Oct 2026$18.02$30

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Region
NA
Released
1995
Authenticity
Low
Modern re-releases, such as Sega Ages, the Genesis Mini and Nintendo Switch Online, are not tracked hereLow counterfeit risk
Sega Genesis prices, all games & how to spot a fake

A good-looking final Tecmo football game for the Genesis, though its controls hold it back.

Tecmo Super Bowl III: Final Edition is the Genesis version of Tecmo's 1995 football game, with the full NFL and NFLPA licenses, released in North America in October 1995. According to a Tecmo spokesperson, the subtitle means it was the last football game Tecmo would make for 16-bit systems. It plays closer to real football than the earlier Tecmo Super Bowl games, and Tecmo's advertising touted 1995 rosters and schedules with new plays, player moves, field patterns and sound effects.

GamePro's reviewer thought the Genesis game had passable graphics and sound effects but faltered in the controls.

What the press said at the time

“Tecmo’s Final Edition dashes toward the playoffs, but it stumbles for hardcore fans craving a realistic NFL sim.”

— GamePro, January 1996

How the Sega Genesis version differs

GamePro's Wiley Weasel found the Genesis version's graphics and sound passable but its controls faulty, including no switch to the player closest to the ball and the team going to A.I. control during a pass.

Also on other platforms

Super NES

  • Super NES. GamePro's Slo Mo praised the Super NES version's two-player mode, graphics, Superstar Editor and real pro teams, though he criticized the limited field view.
  • Super NES. A Next Generation reviewer panned the Super NES version, citing outdated graphics and a small, ill-conceived playbook, and gave it one star out of five.

Before you buy

Among US carts it sits above the middle. The cartridge saves to a battery inside it, so check that a save holds; a replaced battery is a normal repair, not a sign of a fake.

Watch on YouTube

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