The Heist

The Heist

Dec 31, 1983PlatformArcadeColecoVisionPC-8800 SeriesCommodore C64/128/MAXApple IIFM-7

The Heist — frequently asked questions

Is The Heist on Steam?
No. The Heist is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is The Heist on?
The Heist is available on ColecoVision, PC-8800 Series, Commodore C64/128/MAX, Apple II, FM-7, MSX.
When did The Heist release?
The Heist was first released on December 31, 1983.

About The Heist

As a cat burglar, it's up to you to collect all of the valuable paintings from each level while avoiding security systems, pits and robotic sentries which move back and forth. Each level is comprised of three floors and ladders connecting them. Your cat burglar has only the ability to jump, and you must rely entirely on that to keep you alive.

Summary via IGDB.

Game details

Platforms
ColecoVision, PC-8800 Series, Commodore C64/128/MAX, Apple II, FM-7, MSX
Developer
Livesay Computer Games, Inc.
Publisher
Aackonsoft International
Game modes
Single player
Themes
Action

Details via IGDB.

Every version compared

Prices, contemporary reception and the studio credited for each release

PlatformYearLooseCompleteSealedPeriod reviewsBuilt by
ColecoVision1984$14$30—Graphics ★★★½ · Play-Action ★★★½Mike Livesay (Micro Fun)

Also released on: PC-8800 Series · Commodore C64/128/MAX · Apple II · FM-7 · MSX. We haven’t priced or authenticated those versions yet.

Collector value & authenticity

ColecoVision · PriceCharting sold data · Verified 2026-10-19

Loose
$14
Complete
$30
Sealed
—

How often it sells

  • Loose: about once a month
  • Complete: about 4 times a year
  • Sealed: about once a year

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-19.

Price over time

  • Loose
  • Complete

A loose copy sold for about $6.00 in Jul 2009, $13.23 five years ago, and $13.83 as of Oct 2026.

$0$25$50$752012201620202024$13.83$30
Show as table
MonthLooseComplete
Jan 2010$6.00—
Jan 2011$7.10—
Jan 2012$9.95—
Jan 2013$6.95—
Jan 2014$6.86$31
Jan 2015$9.99$50
Jan 2016$14.98$50
Jan 2017$9.99$19.99
Jan 2018$9.87$24
Jan 2019$7.75$26
Jan 2020$9.50$33
Jan 2021$12.89$47
Jan 2022$17.88$73
Jan 2023$13.04$58
Jan 2024$13.00$50
Jan 2025$14.95$52
Jan 2026$10.99$28
Oct 2026$13.83$30

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Release record

TerritoryMSRP
North America
Micro Fun
$45.00 (approx.)
  • North America: Price new: Computer Entertainer's review (April 1984).

Source: Model numbers, end-label variants and CBS numbers: the ColecoVision FAQ v4.1, each serial confirmed against Coleco's 1982 catalogue, the game's manual or its UPC; barcodes from PriceCharting, check digits verified

Region
NA
Released
1984
Controller
Hand controller (Controller #1)
Authenticity
Low
Modern re-releases are not tracked for the ColecoVisionLow counterfeit risk
ColecoVision prices, all games & how to spot a fake

A museum-robbery platform game from the Miner 2049er designer that was warmly reviewed on ColecoVision and is cheap to own.

MicroFun published the ColecoVision cartridge in 1984, credited to Mike Livesay, who also made Miner 2049er and Scraper Caper. You play Graham Crackers, a secret agent who must clear a museum of its art and find the microdot hidden in one piece, using elevators, escalators, keys and jumps past robots and gaps in the floor.

The ColecoVision edition has 90 rooms over three floors. Computer Entertainer counted 144 in the first, Apple, edition, so this is a cut-down port, and its review still called it a good conversion. Electronic Games agreed in December 1984, saying MicroFun had done a great job getting a computer game onto a ColecoVision cartridge. Computer Entertainer later noted that Livesay admitted taking inspiration from the 2600 Keystone Kapers, and argued the game made better use of the ColecoVision than that console's own Keystone Kapers adaptation.

What the press said at the time

Computer Entertainer Vol. 3 No. 1April 1984Graphics ★★★½ · Play-Action ★★★½

“Desigern Mike Livesay has done an admirable job translating this from the Apple version. The colors are vivid, animation lively, cute music (which can be turned off), and will keep you busy for hours”

— Computer Entertainer, April 1984

“Once again MicroFun has done a great job of putting a game originally programmed for a computer onto a ColecoVision cartridge.”

— Electronic Games, December 1984

Computer Entertainer rated graphics first and play action second, from four symbols (excellent) to one (poor) — diamonds through early 1987, stars after — comparing each game only with other games for the same system.

How the ColecoVision version differs

Computer Entertainer called the ColecoVision cartridge a fine adaptation of the Apple version by designer Mike Livesay, with vivid colors, lively animation and 90 rooms to search.

The one drawback Computer Entertainer named is that the screen goes dark and the music stops for a few seconds each time you move to a new room.

Electronic Games praised Micro Fun for putting a computer game onto a ColecoVision cartridge, and noted the 90 rooms are laid out the same way in every new game.

Also on other platforms

Apple II

ColecoVisionMike Livesay (Micro Fun)
Apple IIMike Livesay (Micro Fun)
  • Apple II. Computer Entertainer reviewed the Apple original as the first version, with 144 booby-trapped rooms on three levels, and said ColecoVision and other conversions were planned.

Worth knowing

  • From the ColecoVision manual. A demonstration museum tour plays after the title screen and repeats until you touch a key; the manual recommends watching it before playing.
  • From the ColecoVision manual. A secret micro dot is attached to one piece of art among the 90 rooms of the museum, and the mission ends once the last piece of art is collected.
  • From the ColecoVision manual. Every game starts with three Graham Crackers, and the game ends when you run out of them.

Before you buy

Standard keypad controller, no overlay. Loose carts are among the cheaper third-party titles and a boxed copy adds only a modest premium, so there is little reason to overpay; make sure the box says ColecoVision, since MicroFun sold the game on several computers.

The Heist screenshots

The Heist screenshot 1The Heist screenshot 2The Heist screenshot 3The Heist screenshot 4The Heist screenshot 5The Heist screenshot 6

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