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Patrice Désilets Wants 1666: Amsterdam To Become A Global Witchcraft Franchise
Few creators have left a mark on the action-adventure genre quite like Patrice Désilets. The Montreal-based designer served as creative director on Prince of Persia: The Sands of Time before creating Assassin’s Creed and helming its first two entries at Ubisoft, games that helped redefine...

1666: Amsterdam Early Access Review – The Past and The Present
1666: Amsterdam might look like a typical alternate-history horror game, but even in Early Access, it quickly becomes clear that Panache is attempting far more than it can consistently pull off just yet.

Patrice Désilets on the 16-Year Road toward Releasing 1666: Amsterdam, a Potential Nintendo Switch 2 Port, and the Industry’s Woes
Last week, just as gamescom 2026 was kicking off, Assassin's Creed creator Patrice Désilets finally released his long-gestating game 1666: Amsterdam. The project began in 2010; Désilets had left Ubisoft Montreal after the highly successful Assassin's Creed II and Brotherhood to become creative...

1666: Amsterdam's developer says it 'won't be using AI anymore', and the tech was only used 'in conception and pre-production'—arguably the most creative phase of the entire process
Patrice Désilets says AI has been "totally removed" from the development process.

1666: Amsterdam interview – The beauty of early access and how randomness improves replayability
The lead developer opens up about early access, gameplay, and what it means to be a witch. The post 1666: Amsterdam interview – The beauty of early access and how randomness improves replayability appeared first on Destructoid.

1666: Amsterdam Early Access Impressions – Intriguing, But Loaded With Frustration
The upcoming Salem Witch Trials simulator set in Amsterdam, 1666: Amsterdam, has entered early access this week and it brings a wave of intrigue and frustration to players. After soaking Summer Game Fest 2026 in a hue of red witch fury, I have been enamoured with the idea of embodying a Scarlet...
1666: Amsterdam Dives Into Music and Sound Design in Final Developer Diary
Panache Digital Games reveals the music and sound design behind 1666: Amsterdam in its final Developer Diary. The post 1666: Amsterdam Dives Into Music and Sound Design in Final Developer Diary appeared first on COGconnected.

After AI backlash, Assassin's Creed creator says 1666: Amsterdam "won't be using any AI anymore" and only used it "in conception and pre-production"
Assassin's Creed godfather Patrice Désilets seemed to have conjured perfection with his new studio Panache's witchy mystery game 1666: Amsterdam, but then the AI accusations came and turned out to be true. Flowers wilted, goats died in their pens, and worst of all, I think many people revoked their...

After AI backlash, Assassin's Creed creator says 1666: Amsterdam "won't be using any AI anymore" and only used it "in conception and pre-production"
Human-made magic only, please

1666: Amsterdam Turns Something Open-World Games Treat Like Scenery Into a Core Mechanic
1666: Amsterdam is officially out in Early Access, and one of the most promising features is with the game's approach to day and night.
1666: Amsterdam Enters Early Access With Witchcraft and Dark Mysteries
Panache Digital Games has officially launched 1666: Amsterdam in Early Access on PC via Steam and the Epic Games Store. The post 1666: Amsterdam Enters Early Access With Witchcraft and Dark Mysteries appeared first on COGconnected.
1666: Amsterdam Celebrates Early Access Launch With New Trailer
Noa’s tale is finally off to its start, and we’re very excited to see what lies in wait as she finds out more about her mother and heritage.

1666: Amsterdam's early access is live now but there's still plenty that needs ironing out before I'd pay $30 for it
Long road ahead.

1666: Amsterdam Release Times (PC Early Access)
Here are the global release times for 1666: Amsterdam, so players can know exactly when the game launches in early access on Steam & Epic Games.
New Trailers for The Sinking City 2, Crimson Desert, Resonance: A Plague Tale Legacy, and More
A new set of trailers has been released today. As such, I’ve decided to share them in one big article. So, below you can find the latest trailers for The Sinking City 2, Crimson Desert, Resonance: A Plague Tale Legacy, 1666: Amsterdam, and The Lord of the Rings: War in the North – Legacy Edition. …...

"We live in a world full of AI, let's be honest with ourselves" - 1666: Amsterdam developer still using AI tools despite recent controversy
Canadian developer Panache Digital, co-founded by Assassin's Creed creator Patrice Désilets, has said it is still using AI tools to help develop its witchy action game 1666: Amsterdam, albeit "less and less". Read more
1666: Amsterdam Is Entering Early Access on PC Later This Month
Panache Digital Games has announced that 1666: Amsterdam will officially enter Early Access on August 25 on PC. The post 1666: Amsterdam Is Entering Early Access on PC Later This Month appeared first on COGconnected.

1666: Amsterdam sets PC early access release date for later this August
Panache Digital Games launches its witchcraft-inspired action-adventure into early access on Steam and Epic Games Store at the end of the month.

1666: Amsterdam is weaving witchcraft into supernatural action, stealth & investigation
Panache Digital Games recently shared an early hands-on look at its upcoming third-person action adventure.
1666: Amsterdam Launches in Early Access August 26 for $29.99, New Gameplay Trailer Released
Panache Digital Games has announced that its historical action-adventure game 1666: Amsterdam will be released on PC via Early Access on August 26, 2026, for $29.99. A new gameplay trailer was also released, showcasing investigation mechanics alongside the day-and-night cycle. Set in Amsterdam in...
1666: Amsterdam Early Access Starts on August 25th, Day and Night Activities Detailed
Early access includes the campaign's first part, which is about 15 hours long, with at least a year of additional development expected.

1666: Amsterdam has the makings of something brilliant but I came away from its preview with a bad feeling as it's early access release creeps too close for comfort
I want to play 1666: Amsterdam's final iteration, I just hope it gets that far.

With gen AI assets cut from Assassin's Creed creator's new game demo, lead admits "we didn't even realize it was AI anymore because we were used to seeing it"
Patrice Désilets has doubled down on promises to remove all AI-generated assets from 1666: Amsterdam and stop using them altogether, with the developer apologizing for the slip and providing reassurance that it won't happen again. "We live in a world full of AI. Let's be honest, just between...

Former Assassin's Creed lead's new game has a roguelike twist with randomized abilities that reset on death, and your witchy protagonist will look great using them
Assassin's Creed creator Patrice Désilets has been keeping one of 1666: Amsterdam's coolest mechanics under wraps: abilities found in jewelry box coffers that currently offer limitless buffs and perks… with a catch. "When you die again, you lose those abilities that you found, and then you go back...
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