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Cellular roguelike shooter 'Pathogenic' is a body-infecting good time
Pathogenic is a top-down roguelike shooter where you control a customizable lone pathogen infecting a human host. Read the full article here: https://www.gamingonlinux.com/2026/08/cellular-roguelike-shooter-pathogenic-is-a-body-infecting-good-time/

Cellular roguelike shooter 'Pathogenic' is a body-infecting good time
Pathogenic is a top-down roguelike shooter where you control a customizable lone pathogen infecting a human host. Read the full article on GamingOnLinux.
Pathogenic review: Damn, it feels good to be a virus
Over the past couple of weeks, my immune system has been struggling to fight off a cold. It’s been unpleasant, as all colds are. But over the same period—in defiance of my plight—I’ve been waging my own war against immune systems, thanks to Pathogenic, a new roguelite twin-stick shooter from...

Pathogenic review: Damn, it feels good to be a virus
The hot new roguelite twin-stick shooter lives up to the hype.

Post-Launch Update: Addressing Player Feedback
Hey Parasites! Pathogenic just passed 100k copies sold! Thank you so much for your support that helped us reach this massive milestone in less than a week after launch. Now for the more important thing of today: Pathogenic just got a new update with a series of rebalancing, optimizations and fixes!...

Pathogenic game Parasites tier list: Best ones to use
Weapons of destruction! The post Pathogenic game Parasites tier list: Best ones to use appeared first on Destructoid.

How to get into the brain solo in Pathogenic game
The final boss! The post How to get into the brain solo in Pathogenic game appeared first on Destructoid.

Pathogenic is Going (Medically) Viral! 25,000 COPIES SOLD!
Hey Parasites! Pathogenic has passed the 25,000 sales milestone within 24 hours after launch! On top of that, our cellular roguelike shooter has reached 3,000+ peak concurrent player count. These are incredible numbers for a game made by a humble dev team of two. The pathogen truly is spreading...
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