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WoW: Forever May Have Just Sneakily Revealed New Class And Race Combos
Developer Blizzard may have just revealed new World of Warcraft: Forever class and race combos less than a day before the game's launch. Forever already features a number of new class and race combos not seen in WoW Classic, like troll Warlocks, human Hunters, and more. In a launch overview video...

Hasbro games and Wizards of the Coast's new president is a former Halo studio head
Hasbro has named Dan Ayoub as new president of Wizards of the Coast and Hasbro Digital Games, leading Magic: The Gathering, Dungeons & Dragons, and future games like Exodus and Warlock. In a press release, Hasbro confirms that Ayoub was "selected after a rigorous search that evaluated dozens of...

Spawn Gets 7-inch Warlock Diablo Immortal Deluxe Action Figure - Fall FanFest 2026
IGN Fan Fest is kicking off today, and as part of the celebration, we’re showing off a Spawn Warlock action figure that commemorates the anti-hero’s special collaboration with Diablo Immortal. As revealed at Blizzcon 2026, Diablo Immortal is currently in the midst of a crossover event with Spawn,...

Spawn Gets 7-Inch Warlock Diablo Immortal Deluxe Action Figure - Fall FanFest 2026
IGN Fan Fest is kicking off today, and as part of the celebration, we’re showing off a Spawn Warlock action figure that commemorates the anti-hero’s special collaboration with Diablo Immortal.

I was excited by Warlock: Dungeons & Dragons until the protagonist pulled out a sword
Can't we just stick to the magic?

World of Warcraft Forever dives deep into the Rogue, Warlock, Mage, and Shaman
Have you decided on a main yet in World of Warcraft Forever? For the indecisive, there are four more deep dives that Blizzard posted this week to go into the nitty-gritty changes and class designs present in the beta right now and coming to launch next month. Rogues should enjoy better overall...

World of Warcraft Forever runs down the class changes for Druids, Warlocks, and Priests
If you haven’t yet clued in to the fact that World of Warcraft Forever is going to change how its classes operate… well, maybe you just didn’t hear about your preferred class yet? The newest video from the team covers highlights for Priests, Druids, and Warlocks, all of whom are getting new tools...

New D&D RPG Warlock has a smaller open world so devs can "pull back a little bit on the handholding"
"We wanted this to be exploration-driven"
Warlock: Dungeons and Dragons Studio Focused on Making Spells “OP” and “Fun” First
Invoke Studios head Dominic Guay also reveals that players will "learn to be a warlock at the same time" as the protagonist.

Warlock devs eventually realized that "too powerful" D&D spells were the perfect starting point
Warlock has quickly become one of the most exciting new games on the horizon, and it's not just because we're all thirsty for more Dungeons & Dragons games after exhausting Baldur's Gate 3. The open-world action-adventure promises an extensive spell system that'll let you interact with the objects...

Warlock devs eventually realized that "too powerful" D&D spells were the perfect starting point
"Make it OP first, make it fun, and then we'll balance it"
Warlock: Dungeons & Dragons’ Core Story Won’t Change Based on Player Choices
Invoke wants to ensure that Warlock: Dungeons & Dragons has its own identity rather than being compared to Baldur's Gate 3.

Warlock boss says don't expect a Baldur's Gate 3-style fluid story, main story beats are "written"
Despite having little association with each other beyond sharing the D&D universe, Invoke's Warlock: Dungeons and Dragons is drawing plenty of comparisons to Larian's 2023 opus, Baldur's Gate 3. It's hard to blame anyone for anchoring the shiny new open-world D&D game to the 2023 GOTY considering...

Warlock boss says don't expect a Baldur's Gate 3-style fluid story, main story beats are "written"
"You're going to go through the same moment as someone else"

Warlock: Dungeons & Dragons developers hope to set aside the Baldur's Gate 3 comparisons and build their own kind of open world
This probably feels like a bit of an odd place to start, but Warlock: Dungeons & Dragons isn't Fable. Yet, when I sat down to watch developer Invoke Studios' Gamescom demo of Warlock with no real idea of what to expect, it was the first thing that popped into my mind. Not because of its striking...

Gamescom 2026 — WARLOCK: Dungeons & Dragons Feels Like It Is On Its Way to Something Great
To say I have been hyped for WARLOCK: Dungeons & Dragons with no real evidence as to why I should be is an understatement. Until gamescom 2026, the only look we had at the game came from what I would call a hype trailer, and it certainly did its job. I immediately fell for it and was wrapped up in...

WoW: Forever Doesn’t Let Shamans Or Warlocks Tank, But That Could Change
World of Warcraft: Forever is bringing big changes to the WoW Classic sandbox, but don't expect to see Shamans or Warlocks tanking, at least at launch. New roles for classes, like the above-mentioned tanks, as well as Rogue tank and Mage healer, were something Blizzard experimented with in WoW:...
Warlock: Dungeons & Dragons Won’t Have Waypoints to Encourage Player-Driven Exploration
Invoke Studio's general manager Dominic Guay said that rewards for exploration include mysteries that can be uncovered in the world.

Warlock: Dungeons & Dragons won't have waypoints, so that players can figure things out without 'blindly trusting' a UI
"You lose that feeling of curiosity because you're like, well, why even bother?"

Open-world D&D game Warlock doesn't have AAA-standard waypoints because the devs want players to feel that "when they found things, it was based on their actions"
Warlock: Dungeons & Dragons ditches the quest and objective waypoints seen in many large games, and even lets you disable its small compass, to prioritize organic exploration. It's music to my ears. General manager Dominic Guay of Warlock developer Invoke Studios spoke to IGN about the game's...

Open-world D&D game Warlock doesn't have AAA-standard waypoints because the devs want players to feel that "when they found things, it was based on their actions"
Warlock comes from former Ubisoft devs with Watch Dogs experience

Warlock: Dungeons & Dragons Doesn't Have Waypoints Because the Devs Want Players to 'Figure Things Out' for Themselves
The developers of Warlock: Dungeons & Dragons have said they avoided putting waypoints into the game because they want players to actually explore.

Warlock is "fundamentally a linear story," Wizards of the Coast says
Unlike Baldur's Gate 3 and the Dragon Age games, Invoke tells me at Gamescom that Warlock is a "linear story" with no branching narratives.

Dungeons & Dragons Classes Perfect for an Open-World RPG
With Warlock on the horizon, other DnD classes deserve their time in the spotlight, especially ones with abilities made for open-world RPGs.
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