Armorines: Project S.W.A.R.M.

Armorines: Project S.W.A.R.M.

Armorines: Project S.W.A.R.M. — frequently asked questions

What platforms is Armorines: Project S.W.A.R.M. on?
Armorines: Project S.W.A.R.M. was released on Nintendo 64, PlayStation, Game Boy Color.
When did Armorines: Project S.W.A.R.M. release?
Armorines: Project S.W.A.R.M. was first released on November 30, 1999.

About Armorines: Project S.W.A.R.M.

The invasion has begun - an alien species infestated Earth and now they are after your flesh! Choose one of two Armorines, each with their own selection of weapons and fight back against bugs of all sizes; minimize the enemies chance of eliminating human civilization as we know it and eradicate every single trace of their race on our beloved planet!

Summary via IGDB.

Armorines: Project S.W.A.R.M. on Wikipedia

Armorines: Project S.W.A.R.M. is a 1999 first-person shooter developed by Acclaim Studios London and released for the Nintendo 64, Game Boy Color and PlayStation. It is based on the Armorines comic book from Valiant Comics, which was bought by Acclaim Entertainment.

Source: Wikipedia (text under CC BY-SA 4.0).

Game details

Developer
Acclaim Studios London
Publisher
Acclaim Japan
Game modes
Single player, Multiplayer, Co-operative, Split screen
Themes
Action, Science fiction
Series
Armorines

Details via IGDB.

Reception

IGDB rating
58/100
from 8 ratings

Every version compared

Prices, contemporary reception and the studio credited for each release

PlatformYearLooseCompleteSealedPeriod reviewsFake risk
Nintendo 641999$11$45$9916 reviewsLow

Release timeline

  1. Nintendo 64Nov 30, 1999
  2. Game Boy ColorDec 1999
  3. PlayStationJun 30, 2000

First release on each platform, from IGDB’s records of this game’s ports and editions. Remakes are separate games with their own pages, so they are not listed here.

We haven’t priced or authenticated the versions without a section on this page yet.

Collector value & authenticity

Nintendo 64 · PriceCharting sold data · Verified 2026-10-22

Loose
$11
Complete
$45
Sealed
$99

Other releases and variants

ReleaseLooseCompleteSealed
PAL release$8$29—

What it needs to play

  • OptionalExpansion Pak — Nintendo listed it among the games enhanced by the Expansion Pak.
  • OptionalRumble Pak — supported (game manual).

How often it sells

  • Loose: about 2 times a week
  • Complete: about once a week
  • Sealed: about 3 times a year

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-22.

Price over time

  • Loose
  • Complete

A loose copy sold for about $1.94 in Jan 2011, $8.84 five years ago, and $11.51 as of Oct 2026.

$0$20$40$602012201620202024$11.51$45
Show as table
MonthLooseComplete
Jan 2011$1.94—
Jan 2012$1.00—
Jan 2013$1.93—
Jan 2014$3.25$11.97
Jan 2015$4.36$12.00
Jan 2016$5.99$16.50
Jan 2017$5.28$13.00
Jan 2018$5.75$20
Jan 2019$7.19$20
Jan 2020$6.42$19.88
Jan 2021$6.50$25
Jan 2022$11.89$44
Jan 2023$10.52$39
Jan 2024$9.50$45
Jan 2025$11.74$45
Jan 2026$14.41$50
Oct 2026$11.51$45

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Region
NA+EU
Released
1999
Authenticity
Low
Modern re-releases, such as Nintendo Switch Online, are not tracked hereLow counterfeit risk
Nintendo 64 prices, all games & how to spot a fake

A first-person shooter built on bug-hunting sci-fi that period reviewers split on, and now a cheap, easy cart to own.

This is the Nintendo 64 version of Armorines: Project S.W.A.R.M., a first-person shooter from Acclaim Studios London based on the Valiant Comics series that Acclaim owned. It reached North America in December 1999, with a PAL release a little over a week later. Before launch, Next Generation reported in April 1999 that it would use the Turok 2 engine as its code base, and GameFan's July 1999 show coverage likened its premise to Starship Troopers with a first-person shooter bolted on.

Reaction to the finished game was divided. NextGen's reviewer called the N64 version a great step backward from Turok 2, GamePro's reviewer thought it the best corridor shooter on the system at the time, and Hyper felt it had potential that was spoiled. It is a game for the shooter completist rather than a lost classic.

How it was made

Developed by Acclaim Studios London and published by Acclaim Entertainment.

What the press said at the time

GameRankings (aggregate)61%
AllGame2.5/5
CNET Gamecenter5/10
Electronic Gaming Monthly5/10 / 4.5/10 / 6/10 / 3/10
The Electric Playground5/10
Game Informer7.25/10
GameFan69%
GameRevolutionB
GameSpot5.4/10
Hyper67%
IGN5.8/10
N64 Magazine76%
Next Generation1/5
Nintendo Power7.7/10
Official Nintendo Magazine88%
Super Play (SE)83/100

“Despite this, the extra weapons are still fun to use because of the new and entertaining ways they splatter bugs. … Despite its flaws, Armorines is an excellent non-racing game for the N64.”

— Game Informer, January 2000

“With Turok: Rage Wars being a strictly multiplayer game, Armorines ranks as the best N64 corridor-shooter so far this year.”

— GamePro, February 2000

Undated scores are from the review table in the game's Wikipedia article, limited to reviews of the Nintendo 64 version.

How the Nintendo 64 version differs

The N64 cartridge can run at a higher resolution of 480x360 if you have an Expansion Pak, and it also works with the Rumble Pak.

Also on other platforms

Game Boy Color · PlayStation

PlayStationAcclaim Japan
  • PlayStation. The PlayStation version reached Japan on 13 July 2000, ported and published there by Acclaim Japan.

How the other versions reviewed

Game Boy ColorGameRankings57%
PlayStationGameRankings30%
Game Boy ColorAllGame3/5
PlayStationAllGame1.5/5
PlayStationCNET Gamecenter3/10
PlayStationElectronic Gaming Monthly4/10 / 3.5/10 / 3/10
PlayStationThe Electric Playground3/10
PlayStationFamitsu21/40
PlayStationGame Informer5/10
PlayStationGameSpot2.9/10
Game Boy ColorIGN7/10
PlayStationIGN3.5/10
PlayStationNext Generation1/5
Game Boy ColorNintendo Power6.8/10
PlayStationOfficial PlayStation Magazine0.5/5

These are the other versions’ scores, not this one’s. Ports of this era were frequently built by different studios, so they do not transfer.

Before you buy

The US cartridge is cheap loose and the fake risk is low. PAL copies cost less than US ones, loose and complete. A complete copy is worth several times the loose price, so that is where a buyer's money goes. Nintendo listed the game among those enhanced by the Expansion Pak, which is optional, and the Rumble Pak is optional too according to the manual, so neither is needed to play.

Armorines: Project S.W.A.R.M. screenshots

Armorines: Project S.W.A.R.M. screenshot 1Armorines: Project S.W.A.R.M. screenshot 2Armorines: Project S.W.A.R.M. screenshot 3Armorines: Project S.W.A.R.M. screenshot 4

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