
Atlantis
Atlantis — frequently asked questions
- Is Atlantis on Steam?
- No. Atlantis is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
- What platforms is Atlantis on?
- Atlantis is available on Commodore VIC-20, Atari 2600, Atari 8-bit, Intellivision, Odyssey 2 / Videopac G7000, Magnavox Odyssey 2, VIC-20, Atari 8-bit computers.
- When did Atlantis release?
- Atlantis was first released on December 31, 1982.
About Atlantis
The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the enemy craft will keep increasing in speed. The game ends when all remaining buildings in the city have been destroyed.
Summary via IGDB.
Game details
- Platforms
- Commodore VIC-20, Atari 2600, Atari 8-bit, Intellivision, Odyssey 2 / Videopac G7000, Magnavox Odyssey 2, VIC-20, Atari 8-bit computers
- Developer
- Imagic
- Publisher
- Imagic
- Game modes
- Single player, Multiplayer
- Themes
- Action, Science fiction
Details via IGDB.
Reception
Every version compared
Prices, contemporary reception and the studio credited for each release
| Platform | Year | Loose | Complete | Sealed | Period reviews | Built by |
|---|---|---|---|---|---|---|
| Atari 2600 | 1982 | $7 | $19 | $40 | 8 reviews | Imagic (designed by Dennis Koble) |
Also released on: Commodore VIC-20 · Atari 8-bit · Intellivision · Odyssey 2 / Videopac G7000 · Magnavox Odyssey 2 · VIC-20 · Atari 8-bit computers. We haven’t priced or authenticated those versions yet.
Collector value & authenticity
Atari 2600 · PriceCharting sold data · Verified 2026-10-06
Label variants
| Release | Loose | Complete | Sealed |
|---|---|---|---|
| Text Label | $8 | $15 | — |
| Blue Label | $16 | $35 | — |
Release record
| Territory | Label | Catalog # | Rarity |
|---|---|---|---|
| North America Imagic | Picture - Day Scene | IA3203 | Common+ |
| North America Imagic | Text | IA3203 | Common+ |
| North America Imagic | Blue | IA3203 | Scarce+ |
| North America Imagic | Picture - Night Scene | IA3203 | Common+ |
| Australia HES | — | — | — |
Also released in South America by CCE, Dynacom, Polygram.
Source: Catalog numbers, label types, rarity, controllers and player counts: AtariAge 2600 software database
- Region
- NA+EU
- Released
- 1982
- Controller
- Atari Joystick
- Players
- 1 - 2
- Authenticity
- Low
Imagic's second-biggest hit and a 2600 original, still a fine shooter and very cheap.
Dennis Koble designed Atlantis for Imagic, and it came out in 1982 on the Atari 2600 first. Gorgon ships attack the city of Atlantis, and you fire back from the city's sentry posts. Koble later said the project was a much more positive experience than his previous game, Trick Shot.
It sold well. Atlantis was Imagic's second highest-grossing game after Demon Attack, and the 2600 version drew strong scores in the period press. A harder follow-up, Atlantis II, was given out as the grand prize in a video game competition. Later ports went to the Intellivision, Odyssey 2, VIC-20 and Atari 8-bit computers.
How it was made
Designed by Dennis Koble at Imagic and released for the Atari 2600 in mid-1982, with a PAL release the same year.
What the press said at the time
| Arcade Express | 9/10 | |
| Electronic Games 1983 Software Encyclopedia | 9/10 | |
| Electronic Games 1984 Software Encyclopedia | 6/10 | |
| JoyStik | 4/5 | |
| Video Review | 2/4 | |
| AllGame | 3/5 | |
| Arcade Express arcade_express_v1n4 | September 26, 1982 | 9/10 |
| JoyStik Vol. 1 No. 3 | January 1983 | ★★★★ |
“A clever control system allows the gamer to fire any of these three weapons at will.”
“Now here's a videogame that's conceptually irresistible, graphically gripping and a blast to play. … Atlantis is a magnificent videogame. The graphics create a sense of realism that will enthrall the arcader.”
“If all of Atlantis' seven installations are destroyed, the game is over. The contest is challenging and the graphics are spectacular. A nice twist on the alien invasion theme.”
“A clever control set-up lets the gamer choose which one of the three weapons will fire with just a flick of the wrist.”
JoyStik’s capsule ratings run from one star to five.
Cartridge & preservation record
Program size 4 KB, measured from the preserved dump.
Catalogue number as recorded for the physical release.
How the Atari 2600 version differs
The 2600 original allows two players at once, one per sentry. The Intellivision version allows only alternating turns, a choice AllGame regretted.
Brett Weiss later judged the Intellivision version better than the 2600 original, while The Logical Gamer found the Odyssey 2 version lacked the 2600's crisper graphics.
Also on other platforms
Intellivision · Magnavox Odyssey 2 · VIC-20 · Atari 8-bit computers
| Atari 2600 | Imagic (designed by Dennis Koble) |
| Intellivision | Imagic (designed and programmed by Pat Ransil) |
| Magnavox Odyssey 2 | Imagic (designed by Jeff Ronne) |
| Atari 8-bit computers | Imagic (designed by Jeff Ronne) |
- Intellivision. A substantially different game: it uses crosshairs, adds launchable pods, and has a day-to-night cycle in which searchlights are needed to spot enemies.
- VIC-20. Has only the two outer bases, with the enemy attacks changed to compensate.
- Magnavox Odyssey 2. A pared-down version with only five parts of the city to defend.
How the other versions reviewed
| Intellivision | AllGame | 4.5/5 |
| Intellivision | Electronic Games 1983 Software Encyclopedia | 9/10 |
| Intellivision | Electronic Games 1984 Software Encyclopedia | 9/10 |
These are the other versions’ scores, not this one’s. Ports of this era were frequently built by different studios, so they do not transfer.
Worth knowing
- A sequel you could only win. Atlantis II, with the same basic gameplay at a higher difficulty, was handed out as the grand prize to winners of a video game competition rather than sold in shops.
- Dealer cost collapse, 1983. A late-1983 classified ad pitching a part-time game dealership used Atlantis as its worked example: "ATLANTIS, retail price $29.95, your cost is $5.95. You sell at $11.95". Earlier in 1983 the same ad's example had been Frogger at a $19.50 dealer cost.
- The Cosmic Ark link. Electronic Games noted in February 1983: "As the underwater city blows apart, sharp-eyed players see a tiny escape craft quickly launched into space. This craft turns out to be the Cosmic Ark from the game of the same name by Rob Fulop".
- 1983 Arkie Award. Electronic Games gave Atlantis a Certificate of Merit for Videogame of the Year in its 1983 Arkie Awards.
Before you buy
Low risk. Three labels are on the market. The standard label and the text label are the cheapest. The blue label costs somewhat more, so check which one a listing shows if you are collecting label variants. If you just want to play it, buy whichever is cheapest.
Atlantis screenshots
Watch on YouTube
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