
Club Drive
Club Drive — frequently asked questions
- Is Club Drive on Steam?
- No. Club Drive is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
- What platforms is Club Drive on?
- Club Drive is available on Atari Jaguar.
- When did Club Drive release?
- Club Drive released on November 28, 1994.
About Club Drive
Sure, you've always wanted to blaze down the streets of San Francisco in a souped-up hot rod, just like in those action movies. But have you ever wanted to scramble across the living room floor playing tag in a minature racing car with a buddy? Or plow through an Old West town in a futuristic speed machine picking up randomly placed energy Powerballs? Strap in and join the 64-bit club!
Summary via IGDB.
Club Drive on Wikipedia
Club Drive is a 1994 racing simulation video game developed and published by Atari Corporation for the Atari Jaguar. The game is set in a car-friendly amusement park where players can engage in different modes like racing, tag, or item collecting. The game allows exploration of various themed arenas, with each mode featuring its own set of rules and objectives for competitive play.
Source: Wikipedia (text under CC BY-SA 4.0).
Game details
- Developer
- Atari Corporation
- Publisher
- Atari Corporation
Details via IGDB.
Collector value & authenticity
Atari Jaguar · PriceCharting sold data · Verified 2026-07-24
- Region
- NA+EU
- Released
- 1994
- Authenticity
- Low
Not a racing game — a car-themed amusement park, and the strangest thing on the platform.
You drive around themed arenas — a living room at giant scale, an old-west town, San Francisco — across race, item-collection, and tag modes. Tag: two players chasing each other around an open arena, in 1994. Mechanically it's a mess (unpredictable physics, approximate collision, wandering framerate), but the ideas are real: open-arena driving with non-racing objectives and environmental scale gags, years early. A bad execution of several good instincts, which is a more interesting failure than a competent game nobody remembers.
It sold 13,994 copies by April 1995, among the platform's worst. A note on credits: the developer is disputed — Wikipedia says Atari in-house, while at least one well-researched account attributes substantial work to the same Rebellion staff who built Alien vs. Predator. Neither is stated here as fact.
Before you buy
Common, cheap, genuine cult "so bad it's good" standing, and included in Atari 50 — which is the easy legal way to try it before buying the cart.
Sales figures from an internal Atari document (through April 1, 1995), surfaced by The Land of Obscusion — The Land of Obscusion
Club Drive screenshots
Watch on YouTube
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