GT
Golf

Golf

Nov 1, 1995SportVirtual Boy

Golf — frequently asked questions

Is Golf on Steam?
No. Golf is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Golf on?
Golf is available on Virtual Boy.
When did Golf release?
Golf was first released on November 1, 1995.

About Golf

Tee off for 18 holes of realistic 3-D links! Virtual Boy Golf elevates the game to an incredible new level!

Summary via IGDB.

Game details

Platforms
Virtual Boy
Developer
T&E Soft
Publisher
Nintendo of America
Game modes
Single player
Themes
Non-fiction
Official site
Visit

Details via IGDB.

Collector value & authenticity

Virtual Boy · PriceCharting sold data · Verified 2026-08-22

Loose
$46
Complete
$77
Sealed
—

Release record

TerritoryDateSerialBarcodeMSRP
Japan
T&E Soft, Inc.
11 Aug 1995VUE-VVGJ-JPN4988604240021¥6,500
North AmericaNovember 1995VUE-VVGE-USA045496770082—
Mexico
Gamela México
—VUE-VVGE-USA045496770082—
  • Japan: Released in Japan as T&E Virtual Golf. Its ¥6,500 is the highest Japanese price on the platform, on a 16 Mbit cartridge.
Community score
65/100
Region
JP+NA
Released
1995
Authenticity
Low
On Nintendo Switch Online since Feb 17, 2026 — the cartridge is now a collectibleLow counterfeit risk
Virtual Boy prices, all games & how to spot a fake

A serious golf sim from a studio that made serious golf sims — and depth perception genuinely helps you read the green.

T&E Soft built real golf games, and this is one, not a licensing exercise: a full 18-hole course with actual course-management depth. The stereoscopic display turns out to be legitimately useful for judging distance to the pin — a rare case of the hardware solving a real problem instead of showing off. Its modest rating reflects the audience, not the execution; in 1995 nobody bought a Virtual Boy for golf.

How it was made

T&E Soft developed and published it under the working title T&E V.R. Golf, running the company's POLYSYS 3D engine — the technology behind its Pebble Beach golf games. The Japanese barcodes confirm the relationship independently: T&E's two Virtual Boy releases are numbered consecutively, Red Alarm at 4988604-24001 and this at 24002.

What the press said at the time

Weekly Famicom Tsūshin #349199526/40
Game Informer #34February 19966.75/10
GameProApril 19963.5/5

Famitsu's 26/40 is among the better Japanese scores on the platform. It reached fifth in Nintendo Power's reader poll in June 1996.

Cartridge & preservation record

Cartridge ROM capacity 16 megabit (2 MB), measured from the preserved cartridge image.

Cartridge data from the No-Intro preservation database (metadata only — names, sizes and checksums, no game data).

Worth knowing

  • Forty-seven computer opponents. An unusually deep field for a 1995 handheld-class golf game, and the clearest sign that POLYSYS was doing real work: T&E built the engine for full-fat console golf and scaled it down rather than writing something simpler.

Before you buy

Titled T&E Virtual Golf in Japan and much cheaper there for a game whose only text is menus — the easiest import recommendation on the platform. Low counterfeit risk.

Golf screenshots

Golf screenshot 1Golf screenshot 2Golf screenshot 3Golf screenshot 4

Watch on YouTube

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