GT
Power Drive Rally

Power Drive Rally

Dec 31, 1995RacingAtari Jaguar

Power Drive Rally — frequently asked questions

Is Power Drive Rally on Steam?
No. Power Drive Rally is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Power Drive Rally on?
Power Drive Rally is available on Atari Jaguar.
When did Power Drive Rally release?
Power Drive Rally was first released on December 31, 1995.

About Power Drive Rally

Fueled by a nitro-burning, 64-bit graphics engine, PowerDrive Rally delivers the sights, sounds and the chaotic intensity of pure Rally racing. You'll actually see the skid marks and icicles fly as you tear across the Italian countryside. Hear the gears grind and your navigator sneer as you rip through the Arizona desert. Feel the heart palpitations and adrenaline overload as you bury the needle along the dust-choked African plains.

Summary via IGDB.

Power Drive Rally on Wikipedia

Power Drive Rally is a 1995 racing video game developed by Rage Software and published by Time Warner Interactive for the Atari Jaguar. It is a conversion of the 1994 racing game Power Drive, which was released on multiple platforms. Revolving around rallying, the game features six real vehicles and circuits based on eight locations around the world. The players participate in various racing events and earn money by qualifying or winning to continue the rally season and repair damage to the car.

Source: Wikipedia (text under CC BY-SA 4.0).

Game details

Platforms
Atari Jaguar
Developer
Time Warner Interactive
Publisher
Time Warner Interactive

Details via IGDB.

Collector value & authenticity

Atari Jaguar · PriceCharting sold data · Verified 2026-07-24

Loose
$84
Complete
$130
Sealed
$300
Region
NA+EU
Released
1995
Authenticity
Low
Never re-released — the original cartridge is the only way to playLow counterfeit risk
Atari Jaguar prices, all games & how to spot a fake

The best racing game on the Jaguar, and it isn't close — because it refused to attempt 3D.

Every other Jaguar racer attempted behind-the-car 3D and got destroyed by framerate. Rage Software's top-down rally game doesn't try: the overhead view runs smoothly, communicates speed properly, and lets a genuinely good handling model do the work — rally driving is weight transfer and controlled slides, and this game understands that. There's real structure too: a career with vehicle damage, repairs, and budget management between events.

It's also a Time Warner Interactive release — one of very few Jaguar titles from a major third-party publisher. Only ten companies ever published Jaguar games without Atari co-publishing, and all but Telegames released a single title.

How it was made

Rage Software developed the Atari Jaguar version, published by Time Warner Interactive. Credited: programmed by Peter Johnson; art by Phillip Nixon; music by Gordon Hall.

What the press said at the time

GamePro#76, October 199569%
GamesMaster#37, Christmas 199569%
JP90%
Next Generation#10, October 19953/5
PO86%
ST Format#81, April 199657%
Video Games (DE)#50, January 199668%
Atari Gaming Headquarters20017/10
Atari World#9, January 19969/10
CD Consoles#12, December 19952/5
ST-Computer#111, December 199575%
ST Magazine#101, January 199675%
Ultimate Future Games#14, January 199671%
VideoGames#81, October 19957/10

The contemporary press could not agree on this one: comparable scores run from 40% to 90% across 14 publications. Scores are printed in their original scales.

Cartridge & preservation record

Cartridge ROM capacity 16 megabit (2 MB), measured from the preserved cartridge image.

Cartridge data from the No-Intro preservation database (metadata only — names, sizes and checksums, no game data).

Worth knowing

  • One programmer, one Jaguar game, and he never came back. Peter Johnson had written for Ocean Software — the Amiga conversion of RoboCop among others — before joining Rage Software and being offered the job of bringing Power Drive to the Jaguar. It is his first and only credit on the platform. Artist Phillip Nixon came the same way, from Tynesoft and Flair.
  • The advertised multiplayer never arrived. Shown at Summer CES 1994 simply as Rally, and previewed before launch with JagLink network multiplayer as a selling point. The shipped game has none. Only three Jaguar titles ever supported the JagLink, and this is not one of them.

Before you buy

Moderately common, real demand, and consistently undervalued — the Jaguar cart most likely to be worth more in five years than it is now. Time Warner packaging differs from Atari-published titles. Low counterfeit risk.

Authenticity & condition — Atari Jaguar

Specific to the format this title shipped in

Buying a Jaguar cartridge

Cartridges are the durable half of this library — the risk is provenance, not decay. The platform has an active post-commercial scene, so the question is usually which era a cartridge is from rather than whether it still works.

  • Ask for a photo of the label edge and the cartridge back. Reproductions are usually printed on adhesive photo stock and sit proud of the label recess.
  • Donor shells are the common trick: sanding marks on the back, or adhesive ghosting where an older label was lifted, are the strongest signals.
  • Cartridges are region-free on this platform, so a cheaper PAL copy plays on a North American console — a price difference is not evidence of a fake.

Power Drive Rally screenshots

Power Drive Rally screenshot 1Power Drive Rally screenshot 2Power Drive Rally screenshot 3

Watch on YouTube

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