
Hang-On
Hang-On — frequently asked questions
- What platforms is Hang-On on?
- Hang-On was released on Arcade, Sega Master System/Mark III, SG-1000, MSX, PC-88.
- When did Hang-On release?
- Hang-On was first released on July 1, 1985.
About Hang-On
Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
Summary via IGDB.
Game details
- Developer
- Sega Enterprises, Ltd.
- Publisher
- Sega Enterprises, Ltd.
- Game modes
- Single player
- Themes
- Action
Details via IGDB.
Reception
Every version compared
Prices, contemporary reception and the studio credited for each release
| Platform | Year | Loose | Complete | Sealed | Period reviews | Fake risk |
|---|---|---|---|---|---|---|
| Sega Master System | 1986 | — | — | — | 6 reviews | Low (look-alike) |
Also released on: Arcade · Sega Master System/Mark III · SG-1000 · MSX · PC-88. We haven’t priced or authenticated those versions yet.
Collector value & authenticity
Sega Master System · PriceCharting sold data · Verified 2026-10-28
Other releases and variants
| Release | Loose | Complete | Sealed |
|---|---|---|---|
| European (PAL) release | $20 | $21 | $275 |
| European (PAL) release: Sega Card version | $12 | — | — |
| Japanese release (Hang On) | $22 | $48 | — |
Release record
| Territory | Date | Product number |
|---|---|---|
| North America | September 1986 | — |
| Europe / PAL | August 1987 | — |
| Japan | 20 October 1985 | C-502 |
- Region
- NA+EU+JP
- Released
- 1986
- Authenticity
- Low
Sega's motorcycle racer, best known as the pack-in that came with the console, and a low-risk pick-up.
Hang-On on the Master System is a port of Sega's arcade motorcycle racer. A Master System version was produced in Japan in 1985 and released there on October 20, with North America following in September 1986 and Europe in August 1987. In the US it was the system's pack-in game, on a multicart together with Safari Hunt.
ACE praised the quality of the conversion, though it noted some minor graphics jerks compared to the original and the loss of the arcade game's crash graphics. Sega Pro called the Master System port a damn fine racing game, and Computer and Video Games and Mean Machines also reviewed it positively.
What the press said at the time
| Computer and Video Games | 25/30 | |
| Génération 4 | 75% | |
| Tilt | 13/20 | |
| Mean Machines | 8/10 | |
| Sega Pro | 78% | |
| VideoGame (BR) | 3/5 |
Undated scores are from the review table in the game's Wikipedia article, limited to reviews of the Sega Master System version.
Also on other platforms
Arcade · SG-1000 · MSX · PC-88
| Arcade | Sega |
How the other versions reviewed
| Arcade | Computer and Video Games | Positive |
| Arcade | Sinclair User | Positive |
| Arcade | Computer Gamer | Positive |
These are the other versions’ scores, not this one’s. Ports of this era were frequently built by different studios, so they do not transfer.
Before you buy
This game turns up in several forms. The US version was the pack-in cartridge, shared with Safari Hunt, and there are European and Japanese releases as well as a European Sega Card version. A Sega Card needs a console with a card slot, which the Master System II lacks. The look-alike risk is low. If a copy was sold as American but has text in five to eight languages on the box, it is European.
Hang-On screenshots
Watch on YouTube
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