
Space Station Silicon Valley
Space Station Silicon Valley — frequently asked questions
- What platforms is Space Station Silicon Valley on?
- Space Station Silicon Valley was released on Nintendo 64, PlayStation, Game Boy Color.
- When did Space Station Silicon Valley release?
- Space Station Silicon Valley was first released on October 21, 1998.
About Space Station Silicon Valley
A space station that was built more than 1000 years before by Earth, shortly after its launch, vanished. The station has since then mysteriously reappeared and it's bound on a collision course with Earth. Unless Dan and Evo can stop it, all will surely perish. The idea behind the game is fairly simplistic: players take on the role of Evo, a robotic microchip that possesses the unique ability to take over the bodies of dead (robotic) animals. Evo makes his way through a variety of levels and worlds filled with different objectives and, of course, different animals.
Summary via IGDB.
Game details
- Platforms
- Nintendo 64, PlayStation, Game Boy Color
- Developer
- DMA Design
- Publisher
- Take-Two Interactive
- Game modes
- Single player
- Themes
- Action, Science fiction, Comedy
Details via IGDB.
Reception
Every version compared
Prices, contemporary reception and the studio credited for each release
| Platform | Year | Loose | Complete | Sealed | Fake risk |
|---|---|---|---|---|---|
| Nintendo 64 | 1998 | $79 | $232 | $638 | Medium |
Release timeline
- Nintendo 64Oct 21, 1998
- Game Boy ColorDec 30, 1999
- PlayStationJun 2000
First release on each platform, from IGDB’s records of this game’s ports and editions. Remakes are separate games with their own pages, so they are not listed here.
We haven’t priced or authenticated the versions without a section on this page yet.
Collector value & authenticity
Nintendo 64 · PriceCharting sold data · Verified 2026-10-22
Other releases and variants
| Release | Loose | Complete | Sealed |
|---|---|---|---|
| PAL release | $22 | $82 | $207 |
What it needs to play
- OptionalRumble Pak — supported (game manual).
How often it sells
- Loose: about 2 times a week
- Complete: about once a week
- Sealed: about 3 times a year
Sales frequency from PriceCharting's completed-sale records, as of 2026-10-22.
Price over time
- Loose
- Complete
A loose copy sold for about $17.78 in Jan 2007, $51 five years ago, and $79 as of Oct 2026.
Show as table
| Month | Loose | Complete |
|---|---|---|
| Jan 2007 | $17.78 | — |
| Jan 2008 | $19.11 | — |
| Jan 2009 | $14.05 | — |
| Jan 2010 | $14.97 | — |
| Jan 2011 | $14.75 | — |
| Jan 2012 | $13.08 | — |
| Jan 2013 | $13.98 | — |
| Jan 2014 | $18.60 | $32 |
| Jan 2015 | $14.12 | $53 |
| Jan 2016 | $19.95 | $67 |
| Jan 2017 | $21 | $60 |
| Jan 2018 | $18.16 | $63 |
| Jan 2019 | $19.99 | $61 |
| Jan 2020 | $25 | $73 |
| Jan 2021 | $37 | $103 |
| Jan 2022 | $50 | $180 |
| Jan 2023 | $47 | $172 |
| Jan 2024 | $40 | $127 |
| Jan 2025 | $50 | $145 |
| Jan 2026 | $65 | $197 |
| Oct 2026 | $79 | $232 |
Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.
Release record
| Territory | Date | Cartridge serial | Known board |
|---|---|---|---|
| North America | 22 October 1998 | NUS-NSVE-USA | NUS-01A-02 |
| Europe / PAL | November 1998 | NUS-NSVP-EUU | — |
- Region
- NA+EU
- Released
- 1998
- Authenticity
- Med
DMA Design's inventive animal-possessing platformer, which reviewers loved and which now sells well above the median.
Space Station Silicon Valley is a platform game from DMA Design, published by Take-Two Interactive, and it first appeared on the Nintendo 64, in North America on October 22, 1998 and in Europe the next month. Development began in September 1995 under a publishing deal with BMG Interactive. When that fell through, the team turned to the N64, whose hardware allowed more advanced environments and models, and Take-Two acquired the publishing rights after buying BMG Interactive in March 1998.
IGN called it maybe the most original game to hit the console, and Next Generation named it one of the very best the N64 has to offer, while also noting that it does not push the hardware and has occasional frame-rate slowdown. The team gave it distinctly British humor, and its lead programmer and an artist often showed colleagues other N64 games, such as Super Mario 64, to spot the differences. The N64 version has a glitch that stops the player from collecting the souvenir on the Fat Bear Mountain level, so the special bonus round cannot be reached normally.
How it was made
Developed by DMA Design and published by Take-Two Interactive. The levels were designed on Silicon Graphics computers and moved straight to the Nintendo 64 development boards.
What the press said at the time
“After an hour of play, the missions become immensely boring and the animals murderously annoying. SV has a unique charm that will only sit well with a select crowd.”
“There is no denying that Silicon Valley is a great game. It can get annoying wandering around for aeons without the slightest clue of what you have to do”
Also on other platforms
Game Boy Color · PlayStation
| Game Boy Color | Tarantula Studios |
| PlayStation | Runecraft |
- Game Boy Color. A Game Boy Color adaptation was released in 1999.
- PlayStation. The PlayStation port came out in 2000 under the title Evo's Space Adventures.
Before you buy
A loose US cart is well above the library median, so the fake risk is medium: ask the seller for a photo of the board, the reliable test, because a cart that boots proves nothing. The PAL release costs far less than the US one, loose and complete, which makes it the cheaper way to play. Complete US copies cost several times the loose price. The Rumble Pak is optional.
Space Station Silicon Valley screenshots
Watch on YouTube
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