
Doom 64
Doom 64 — frequently asked questions
- What platforms is Doom 64 on?
- Doom 64 was released on Nintendo 64, Nintendo Switch, PlayStation 4, PC (Microsoft Windows), Xbox One, Google Stadia.
- When did Doom 64 release?
- Doom 64 was first released on April 4, 1997.
About Doom 64
You killed the Demons once, they were all dead. Or so you thought... A single Demon Entity escaped detection. Systematically it altered decaying, dead carnage back into grotesque living tissue. The Demons have returned - stronger and more vicious than ever before. You mission is clear, there are no options: kill or be killed!
Summary via IGDB.
Doom 64 on Wikipedia
Doom 64 is a 1997 first-person shooter game developed and published by Midway Games for the Nintendo 64. It is the second spin-off in id Software's Doom series after Final Doom (1996), and the fourth game in the series overall.
Source: Wikipedia (text under CC BY-SA 4.0).
Game details
- Platforms
- Nintendo 64, Nintendo Switch, PlayStation 4, PC (Microsoft Windows), Xbox One, Google Stadia
- Developer
- Midway Studios San Diego
- Publisher
- Midway Home Entertainment
- Game modes
- Single player
- Themes
- Action, Science fiction, Horror
- Series
- Doom
Details via IGDB.
Reception
Every version compared
Prices, contemporary reception and the studio credited for each release
| Platform | Year | Loose | Complete | Sealed | Period reviews | Built by | Fake risk |
|---|---|---|---|---|---|---|---|
| Nintendo 64 | 1997 | $37 | $123 | $387 | 3 out of 5 stars | Midway Games | Low |
Also released on: Nintendo Switch · PlayStation 4 · PC (Microsoft Windows) · Xbox One · Google Stadia. We haven’t priced or authenticated those versions yet.
Collector value & authenticity
Nintendo 64 · PriceCharting sold data · Verified 2026-10-22
Other releases and variants
| Release | Loose | Complete | Sealed |
|---|---|---|---|
| PAL release | $38 | $85 | $299 |
| Japanese release | $30 | $70 | — |
How often it sells
- Loose: about once a day
- Complete: about 2 times a week
- Sealed: about 5 times a year
Sales frequency from PriceCharting's completed-sale records, as of 2026-10-22.
Price over time
- Loose
- Complete
A loose copy sold for about $6.43 in Jan 2007, $29 five years ago, and $37 as of Oct 2026.
Show as table
| Month | Loose | Complete |
|---|---|---|
| Jan 2007 | $6.43 | — |
| Jan 2008 | $7.69 | — |
| Jan 2009 | $9.99 | — |
| Jan 2010 | $6.99 | — |
| Jan 2011 | $8.42 | — |
| Jan 2012 | $9.18 | — |
| Jan 2013 | $10.20 | — |
| Jan 2014 | $12.34 | $23 |
| Jan 2015 | $11.70 | $31 |
| Jan 2016 | $16.39 | $44 |
| Jan 2017 | $20 | $50 |
| Jan 2018 | $20 | $45 |
| Jan 2019 | $26 | $58 |
| Jan 2020 | $30 | $81 |
| Jan 2021 | $28 | $83 |
| Jan 2022 | $35 | $101 |
| Jan 2023 | $29 | $96 |
| Jan 2024 | $33 | $121 |
| Jan 2025 | $36 | $124 |
| Jan 2026 | $40 | $119 |
| Oct 2026 | $37 | $123 |
Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.
Release record
| Territory | Date | Cartridge serial | Known board |
|---|---|---|---|
| North America | 4 April 1997 | NUS-NDME-USA | NUS-01A-01 |
| Europe / PAL | 2 December 1997 | NUS-NDMP-EUR | — |
| Japan | 1 August 1997 | NUS-NDMJ-JPN | — |
- Region
- NA+EU+JP
- Released
- 1997
- Authenticity
- Low
A moody, tightly controlled Doom built for the N64 rather than ported from the PC original.
Doom 64 is not a port of the PC games. Midway Studios San Diego developed it under id Software's supervision, starting in 1994, on a customized version of the Doom engine with new kinds of level geometry, colored lighting and newly drawn sprites for the weapons and monsters. Deadlines and the limits of the cartridge's storage meant some content, including a few demons, was left out.
GamePro's April 1997 review praised its tight, responsive controls on the analog stick and its music and sound effects, which it put on a par with the visuals. GamePro and another critic also noted that it offered less freedom of exploration than Turok: Dinosaur Hunter. The cartridge came out in North America in April 1997, in Japan in August 1997 and in PAL regions in December 1997, and the game was later released for modern systems in 2020.
What the press said at the time
| Next Generation Issue 29 | May 1997 | 3 out of 5 stars |
“Heck, yeah! Doom 64 rocks like no other! … It may not look as impressive as Turok. but what it lacks in beauty, it more than makes up lor in action.”
“If you're a Doom fan, this version delivers the goods and provides an intense Doom experience like none before.”
“you're already a Doom lover you'll love it to bits. Though not as quick as it might have been, it does still capture that elusive Doom feel perfectly.”
“In the end, Doom 64 is just Doom (although not Id’s Doom) with better graphics. While that may be good enough for some, to us it’s starting to show its age.”
Next Generation rated games from one star ("Bad: crucially flawed in design or application") to five ("Revolutionary"); three stars meant "Good: a solid and competitive example of an established game style."
How the Nintendo 64 version differs
Deadlines and the cartridge's storage limits led Midway to drop planned extra levels and a few demons.
There is no multiplayer mode; Midway said Nintendo did not provide the resources needed to program it.
GamePro found the controls tight and said the analog stick quickly becomes second nature.
Also on other platforms
Nintendo Switch · PlayStation 4 · Windows · Xbox One · Stadia
| Nintendo 64 | Midway Games |
| Nintendo Switch | Nightdive Studios |
- Nintendo Switch. A remaster by Nightdive Studios, published by Bethesda Softworks, came to Switch in March 2020.
- Stadia. The Nightdive remaster reached Stadia in May 2020.
Before you buy
The North American cart sits well above the library median loose and sells for many times that complete or sealed. PAL copies cost about the same loose but less complete, and Japanese copies cost less. Fake risk is low.
Doom 64 screenshots
Watch on YouTube
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