MRC: Multi-Racing Championship

MRC: Multi-Racing Championship

Jul 18, 1997RacingNintendo 64

MRC: Multi-Racing Championship — frequently asked questions

What platforms is MRC: Multi-Racing Championship on?
MRC: Multi-Racing Championship was released on Nintendo 64.
When did MRC: Multi-Racing Championship release?
MRC: Multi-Racing Championship was first released on July 18, 1997.

About MRC: Multi-Racing Championship

Featuring up to 10 chooseable cars (many which open up later in the game), and three courses (plus mirror courses), Multi Racing Championship's biggest draw is the splendidly realistic feel of the cars themselves and the well designed courses on which they drive. The cars range from 4X4s, trucks, and off-road racers to slick street cars, Lamborghinis and the like. While initially it may seem like there is a deficit of courses, in fact, the multi-terrain courses contain mini-courses within each one. For instance, at least three times in each course, you will have the choice to take two different road directions -- either rough dirt track or snow-laden road, ot a slick but usually longer street course. Each car handles terrains differently, and some, like the trucks, obviously handle the off-roads better than others, but you can also modify your street car to handle dirst roads well, too.

Summary via IGDB.

Game details

Platforms
Nintendo 64
Developer
Genki
Publisher
Imagineer
Game modes
Single player, Split screen

Details via IGDB.

Collector value & authenticity

Nintendo 64 · PriceCharting sold data · Verified 2026-10-22

Loose
$8
Complete
$32
Sealed
$78

Other releases and variants

ReleaseLooseCompleteSealed
PAL release$8$21$36
Japanese release$5$18—

How often it sells

  • Loose: about once a week
  • Complete: about 2 times a month
  • Sealed: about 3 times a year

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-22.

Price over time

  • Loose
  • Complete

A loose copy sold for about $1.15 in Jan 2007, $5.89 five years ago, and $7.59 as of Oct 2026.

$0$20$40$6020082012201620202024$7.59$32
Show as table
MonthLooseComplete
Jan 2007$1.15—
Jan 2008$2.00—
Jan 2009$0.88—
Jan 2010$1.20—
Jan 2011$1.43—
Jan 2012$1.00—
Jan 2013$1.00—
Jan 2014$3.34$8.99
Jan 2015$2.25$2.50
Jan 2016$4.47$10.50
Jan 2017$3.58$4.99
Jan 2018$3.59$14.14
Jan 2019$4.56$12.50
Jan 2020$5.11$14.99
Jan 2021$2.09$25
Jan 2022$7.32$40
Jan 2023$7.57$31
Jan 2024$7.11$28
Jan 2025$6.86$34
Jan 2026$9.36$26
Oct 2026$7.59$32

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Release record

TerritoryDateCartridge serialKnown board
North America4 September 1997NUS-NMRE-USANUS-01A-02
Europe / PALOctober 1997NUS-NMRP-EUR / NUS-NMRP-SCN—
Japan18 July 1997NUS-NMRJ-JPN—

Source: Serials and board numbers: MAME's Nintendo 64 software list (read from dumped cartridges); serials cross-checked against the No-Intro serial records in the libretro database and, for North American carts, gameverifying's N64 board list, and published only where two of them agree

Region
NA+EU+JP
Released
1997
Authenticity
Low
Modern re-releases, such as Nintendo Switch Online, are not tracked hereLow counterfeit risk
Nintendo 64 prices, all games & how to spot a fake

A forgettable off-road racer that is worth a look only out of curiosity.

MRC: Multi-Racing Championship is a racing game developed by Genki for the N64 and released in Japan in July 1997 by Imagineer, then in North America and Europe in 1997 by Ocean. It was an early racer on the system.

Electronic Gaming Monthly reviewers mostly felt it was not as good as the other racers arriving in late 1997, but GamePro argued it was worth checking out as a real alternative to Cruis'n USA.

What the press said at the time

Next Generation Issue 33September 19974 out of 5 stars
GameRankings (aggregate)67%
AllGame2/5
Edge7/10
Electronic Gaming Monthly6.5/10, 6.5/10, 5.0/10, 6.5/10
Famitsu26/40
Game Informer8.25/10
GameFan85%
GameSpot4.1/10
Hyper74%
IGN6.4/10
N64 Magazine(JP) 81% / (EU) 71%

“Multi Racing is, by and large, a fine game. It's easily the best straight racing game on the N64 and could continue to be even when Rev Limit and Top Gear Rally arrive in a few months’ time.”

— N64 Magazine, August 1997

“If MRC had longer courses, more intelligent opponents and a greater challenge I'd be a rabid fan, but as it stands, this suffers in the same way as WipeOut XL; a pretty and intense experience that unfortunately lasts for hours and not days.”

— GameFan, August 1997

“So why am I slightly disappointed with MRC! Well, the game’s too short and unbelievably easy. I got my hidden cars and backwards courses after half a day’s play, and that’s just not enough to satisfy my gaming appetite.”

— GameFan, August 1997

“MRC is not only fun, but the realism and physics model are so good, some Sega loyalists who don't own N64s have said crazy things like, "I'd buy an N64 just to play that game."”

— Next Generation, September 1997

Next Generation rated games from one star ("Bad: crucially flawed in design or application") to five ("Revolutionary"); three stars meant "Good: a solid and competitive example of an established game style." Undated scores are from the review table in the game's Wikipedia article, limited to reviews of the Nintendo 64 version.

Before you buy

A cheap cart, well below the library median loose. Complete US copies cost several times the loose price. The Japanese release is a separate release and sells for less, and the PAL release sells for about the same loose and less complete. Fake risk is low.

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