San Francisco Rush 2049

San Francisco Rush 2049

Jan 1, 1999RacingArcadeNintendo 64DreamcastGame Boy Color

San Francisco Rush 2049 — frequently asked questions

What platforms is San Francisco Rush 2049 on?
San Francisco Rush 2049 was released on Arcade, Nintendo 64, Dreamcast, Game Boy Color.
When did San Francisco Rush 2049 release?
San Francisco Rush 2049 was first released on January 1, 1999.

About San Francisco Rush 2049

San Francisco Rush 2049 is the third game in the Rush series, sequel to San Francisco Rush and Rush 2: Extreme Racing USA. The game features a futuristic representation of San Francisco and an arcade-style physics engine. It also features a multiplayer mode for up to four players and Rumble Pak support on the Nintendo 64 port. A major difference in game play compared to predecessors in the series is the ability to extend wings from the cars in midair and glide. As with previous titles in the franchise, Rush 2049 features a stunt mode in which the player scores points for complex mid-air maneuvers and successful landings. There is also a multiplayer deathmatch battle mode. There are six race tracks, four stunt arenas, eight battle arenas, and one unlockable obstacle course named The Gauntlet. The single player race mode places emphasis on outlandish and death-defying shortcuts in each track. The game has a soundtrack mostly comprising techno music.

Summary via IGDB.

Game details

Platforms
Arcade, Nintendo 64, Dreamcast, Game Boy Color
Developer
Atari Games
Publisher
Midway Games
Game modes
Single player, Multiplayer, Split screen
Themes
Action, Science fiction

Details via IGDB.

Reception

IGDB rating
73/100
from 20 ratings

Every version compared

Prices, contemporary reception and the studio credited for each release

PlatformYearLooseCompleteSealedPeriod reviews
Nintendo 642000$47$140$1509 reviews

Also released on: Arcade · Dreamcast · Game Boy Color. We haven’t priced or authenticated those versions yet.

Collector value & authenticity

Nintendo 64 · PriceCharting sold data · Verified 2026-10-22

Loose
$47
Complete
$140
Sealed
$150

Other releases and variants

ReleaseLooseCompleteSealed
PAL release$276$996—

What it needs to play

  • RequiredController Pak — to save your progress: the game saves to a Controller Pak, not to the cartridge (game manual).
  • Some modesExpansion Pak — Advanced Circuit mode and some extra content need it (game manual).
  • OptionalRumble Pak — supported (game manual).

How often it sells

  • Loose: about 3 times a week
  • Complete: about once a week
  • Sealed: about 2 times a year

Sales frequency from PriceCharting's completed-sale records, as of 2026-10-22.

Price over time

  • Loose
  • Complete

A loose copy sold for about $13.30 in Jan 2007, $31 five years ago, and $47 as of Oct 2026.

$0$50$100$15020082012201620202024$47$140
Show as table
MonthLooseComplete
Jan 2007$13.30—
Jan 2008$15.50—
Jan 2009$7.48—
Jan 2010$9.49—
Jan 2011$9.85—
Jan 2012$12.01—
Jan 2013$9.47—
Jan 2014$11.99$27
Jan 2015$12.99$27
Jan 2016$17.65$25
Jan 2017$15.00$27
Jan 2018$14.57$26
Jan 2019$18.72$52
Jan 2020$22$51
Jan 2021$25$54
Jan 2022$31$94
Jan 2023$38$132
Jan 2024$32$135
Jan 2025$35$139
Jan 2026$43$109
Oct 2026$47$140

Monthly price estimates from PriceCharting's completed-sale records, sampled quarterly, through Oct 2026.

Region
NA+EU
Released
2000
Authenticity
Med
Modern re-releases, such as Nintendo Switch Online, are not tracked hereMedium counterfeit risk
Nintendo 64 prices, all games & how to spot a fake

A stunt-heavy arcade racer ported to the N64 with its extras locked behind the Expansion Pak.

This is the Nintendo 64 version of San Francisco Rush 2049, ported from the arcade game by Midway Games West. It came out in North America on September 6, 2000 and in Europe in November 2000. The arcade game's Dickies and Slim Jim advertisements carried over to the N64 and Dreamcast versions.

Advanced Circuit mode and some extra content depend on the Expansion Pak.

How it was made

N64 version developed by Midway Games West and published by Midway.

What the press said at the time

GameRankings (aggregate)85%
Metacritic (aggregate)86/100
CNET Gamecenter8/10
Electronic Gaming Monthly8.5/10
GamePro4.5/5
GameSpot7.4/10
IGN9/10
N64 Magazine91%
Nintendo Power7.6/10

“San Francisco Rush 2049 has emerged as an unlikely, yet very welcome member of the N64's racing elite — the thought and effort bestowed on it really shows.”

— N64 Magazine, December 2000

Undated scores are from the review table in the game's Wikipedia article, limited to reviews of the Nintendo 64 version.

Also on other platforms

Dreamcast · Game Boy Color

How the other versions reviewed

DreamcastGameRankings83%
Game Boy ColorGameRankings50%
DreamcastMetacritic84/100
DreamcastAllGame3.5/5
Game Boy ColorAllGame2/5
DreamcastElectronic Gaming Monthly6/10
Game Boy ColorElectronic Gaming Monthly7/10
DreamcastGame Informer7/10
DreamcastGamePro4.5/5
DreamcastGameRevolutionA−
DreamcastGameSpot8/10
Game Boy ColorGameSpot3.6/10
DreamcastGameSpy6.5/10
DreamcastIGN9/10
Game Boy ColorIGN6/10
DreamcastNext Generation5/5
Game Boy ColorNintendo Power6/10

These are the other versions’ scores, not this one’s. Ports of this era were frequently built by different studios, so they do not transfer.

Before you buy

A loose US copy sits above the library median, and the fake risk is medium: ask for a photo of the circuit board, which is the reliable test, since a cart that boots proves nothing. PAL copies cost far more than US ones, loose and complete. Budget for an Expansion Pak if you want Advanced Circuit mode and the extra content, and for a Controller Pak, because the game saves there and not to the cartridge. The manual says the Rumble Pak is supported but optional.

San Francisco Rush 2049 screenshots

San Francisco Rush 2049 screenshot 1San Francisco Rush 2049 screenshot 2San Francisco Rush 2049 screenshot 3

Watch on YouTube

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